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Tamamo
Tamamo's Theme Tamamo no Mae, more commonly known as Tamamo, is the leader and queen of the kitsunes and one of the Four Heavenly Knights in Monster Girl Quest. Despite her child-like appearance -
Paradox/Advanced Jobs
Advanced Jobs are the third tier of jobs available in Monster Girl Quest! Paradox RPG. As of Part 2, they are the strongest jobs available. While some Intermediate Jobs have more versatility, Advanced Jobs come -
Alma Elma
Alma Elma is one of the Four Heavenly Knights, the direct subordinates of Alice in Monster Girl Quest. Specifically, she is the Heavenly Knight of Wind. As a master of the wind, she uses it -
Black Alice
Alipheese Fateburn VIII (Eighth) or Alicefeeze Fatalbern VIII, also known as Black Alice, is one of the main antagonists of the first Monster Girl Quest trilogy. She was a Monster Lord 500 years before the -
Alice I
Alipheese Fateburn I (First) or Alicefeeze Fatalbern I, also known as the Dark Goddess (邪神アリスフィーズ, Jashin Arisufīzu), is the manifestation of darkness itself, the founder of the -
Paradox/Intermediate Jobs
Intermediate Jobs are the second tier of jobs available in Monster Girl Quest! Paradox RPG. They are for when you've found the Basic Job you like and you want to get stronger. Most of -
Paradox/Basic Jobs
Basic Jobs are the first ones you'll come across. They are the easiest jobs to level up and need to be mastered if you wish to access Intermediate Jobs. Prerequisites: Enlistment Permit -
Paradox/Accessories
Accessories are a special item that occupy an armour slot but, unlike armour, they can be used by any character with the only restriction being only one accessory can be used at a time. All -
Alice/Paradox
The Monster Lord has been sealed once again, but this time she has no idea why. Alipheese Fateburn XVI (Sixteenth) or Alicefeeze Fatalbern XVI, more commonly known as “Alice”, is one of the main characters -
Monster Girl Quest! Chapter 3
Monster Girl Quest: Chapter 3 (official name: Monmusu Quest! Final Chapter -Loss Means Vamp Devour- ) is the final piece of the Monster Girl Quest trilogy, released on 1 Jun 2013. Throughout Chapter 3, Luka and -
Granberia
Granberia, also known as the Swordswoman of Fire, is one of the Four Heavenly Knights in Monster Girl Quest. She is a dragonkin, a species of dragon with more humanoid appearances. Only 24 years of -
Undine
Undine, one of the Four Spirits in Monster Girl Quest, is the elemental spirit of water. Residing in her Spring in the Noah region in Chapter 2, she is the third spirit to be recruited -
Alice XV
Alipheese Fateburn XV (Fifteenth), or Alicefeeze Fatalbern XV was the previous Monster Lord and the mother of Alice XVI (Sixteenth). Much like Luka, she had dreams of coexistence between monsters and humans, but believing that -
Torotoro Resistance
Torotoro Resistance is the dōjin company that developed Monster Girl Quest. The game itself was said to be at least in part inspired by the Monster Girl Encyclopedia and various other projects emanating from the -
Labyrinth of Chaos/Special
Common effects spawn on any equipment found in the LoC in a random amount. They often increase one or the other skill type, resistance or element for a given value. Said value is higher depending -
Skills by Skill Type/Weapon
(THIS PAGE IS A WORK IN PROGRESS) (Note: Even if some jobs and races are included on the list, it doesn't mean that they all have dagger skills to learn, but that they -
Companion Jobs and Races
Here you will find a list of every companion's starting jobs and races, including those learned as part of side quests - in which case they will be marked with an asterisk (*). Promestein's Miracle -
Kazuya
Kazuya is one of the seven heroes of the Collaboration Scenario. He comes from the game Shrift, alongside Lampas, Mukuro and Daji. Like most of the other characters in the Collaboration Scenario, he starts off -
White Rabbit/Paradox
White Rabbit's Theme Not to be confused with the drug, White Rabbit -
Paradox/Abilities
In opposition to skills, Abilities are passive and once they've been learned, you can use them as any Job or Race. However, you can only equip a certain amount of abilities and that amount -
Useful Battle Strategies
Monster Girl Quest! Paradox RPG offers way more possibilities than its predecessor when it comes to fighting enemies, thanks to the large amount of skills and abilities available from Jobs and Races. Coupled with the -
Pocket Castle
Welcome to the portable home away from home. This little pocket dimension has all the luxuries anyone could ask for from being on a tropical beach to a getaway snow resort. It even comes with -
All Seeds and Medals
Location Spoilers for Paradox Part 1. This is a list of all locations of Seeds and Small Medals in Monster Girl Quest: Paradox Part 1. They are listed in order of appearance, assuming you follow -
Paradox/Armors
Like weapons, there are a variety of armour types available in Monster Girl Quest: Paradox. Race dictates which armour types your character can use but there are ways to equip additional armour types like abilities -
Gnome
A member of the Four Spirits, Gnome wields and embodies the power of the earth, and is the final boss of Chapter 1 of Monster Girl Quest. Gnome has some combat experience, but not much
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