MonsterGirlQuest Wiki
MonsterGirlQuest Wiki

Magical

White Magic

Weapon Compatibility:

Jobs:

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Races:

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White Magic Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through
Heal - 150%(Will) Ally HP Recovery 2 MP
Mega Heal - 300%(Will) Ally HP Recovery 5 MP
Mass Heal - 150%(Will) All Allies HP Recovery 5 MP
Mass Mega Heal - 300%(Will) All Allies HP Recovery 15 MP
Cure - - Ally Cure Common Status 3 MP
Mass Cure - - All Allies Cure Common Status 7 MP
Raise - - Ally Revive(50% HP) 10 MP
Mega Raise - - Ally Revive(100% HP) 20 MP
Mass Mega Raise - - All Allies Revive(100% HP) 40 MP
Holy Arrow C 500% Holy(Mag or Will Foe Auto-Hit 15 MP
Nirvana A 1000% Holy(Mag or Will) All Foes Auto-Hit 30 MP
Maheal B 600%(Mag or Will) Foe 12 MP
Mass Maheal B 600%(Mag or Will) All Foes 15 MP
Heaven - - Foe Ascension(75%) 5 MP
Mass Heaven - - All Foes Ascension(75%) 10 MP
Enhance Attack - - Ally For 6 turns, Attack +50% 3 MP
Enhance Magic - - Ally For 6 turns, Magic +50% 3 MP
Enhance Guard - - Ally For 6 turns, Defence +50% and physical damage halved 3 MP
Enhance Mind - - Ally For 6 turns, Magic Defence +50% and magical damage halved 3 MP
Enhance Technique - - Ally For 6 turns, Dexterity +50% 3 MP
Mass Enhance Attack - - All Allies For 6 turns, Attack +50% 10 MP
Mass Enhance Magic - - All Allies For 6 turns, Magic +50% 10 MP
Mass Enhance Guard - - All Allies For 6 turns, Defence +50% and physical damage halved 10 MP
Mass Enhance Mind - - All Allies For 6 turns, Magic Defence +50% and magical damage halved 10 MP
Mass Enhance Technique - - All Allies For 6 turns, Dexterity +50% 10 MP
Mass Omni Enhance - - All Allies For 4 turns, Attack, Magic, Defence, Magic Defence, Dexterity +50% and physical/magical damage halved 50 MP
Magic Curtain - - Ally For 10 turns, gain 10% of damage taken as MP 10 MP
Magic Wall - - Ally For 10 turns, gain 100% of damage taken as MP 5 MP
Aqua Pentagon - - Ally Nullify 2 Hits 25 MP Queen Mermaid (Race Lv. 6)

Labyrinth of Chaos tutor (Queen Mermaid)

Dispel - - Foe Remove positive effects 3 MP
Mass Dispel - - All Foes Remove positive effects 6 MP
All Clear - - All Allies Clear Debuffs 6 MP
Magic Reflect - All Allies Reflects enemy magic 30 MP
Cosmo Heal - - All Allies For 4 turns, gain HP at the end of each turn ?
Magnificent One SSS 2400% Ion(Mag or Will) Foe Ignore Def, Auto-Hit ?
Rogin - 150%(Will) Ally HP Recovery 2 MP Rovissa
Fehu Rogin - 300%(Will) Ally HP Recovery 5 MP Rovissa
Ars Ether - - Ally Cure All Status 4 MP Rovissa
Listil - - User For 6 turns, Magic/Dexterity +50% 4 MP Rovissa
Grimgerde - - Ally All Stats Up 20 MP Rovissa Lv. 55
Ethergun - - All Foes Remove positive effects 7 MP Rovissa

Est

Etherfuni - - All Allies Cure Debuffs 5 MP Rovissa

Est

Abyss Heaven S 1400% Pleasure/Holy(Mag or Will) All Foes Ascension(75%) 30 MP Nemea
Iris Petal - 150%(Will) Ally HP Recovery 2 MP Lauratt
Nerine Bloom - - Ally For 6 turns, Defence/Magic Defence +50% and physical/magical damage halved 4 MP Lauratt
Saffron Bloom - - Ally For 6 turns, Dexterity +50% 4 MP Lauratt Lv. 51
Elderberry Bloom - - Ally For 6 turns, Attack +50% 4 MP Lauratt Lv. 53


Black Magic

Weapon Compatibility:

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Races:

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Black Magic Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through


Time Magic

Weapon Compatibility:

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Races:

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Time Magic Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through


Summoning

Weapon Compatibility:

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Races:

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Summoning Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through


Holy

Weapon Compatibility:

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Races:

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Holy Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through


Dark

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Races:

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Dark Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through


Spellblade

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Spellblade Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through


Taoism

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Taoism Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through


Magic Science

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Races:

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Magic Science Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through


Alchemy

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Races:

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Alchemy Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through


Grimoire

Weapon Compatibility:

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Races:

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Grimoire Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through


Psycho

Weapon Compatibility:

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Races:

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Psycho Skills
Skill Power Damage/Healing Target Effect Cost Acquired Through