Sealed Races are even stronger than the Advanced Races. They will be available in the upcoming Part 3.
Chaos
Prerequisites: *Race Change Item Unavailable till Part 3*, *Job Unavailable till Part 3*, Archfiend
An entity who influences time and space. As an administrator, it opposes those who threaten the balance of existence. Having mastery over Dark and Scythe skills as well as the ability to freely manipulate time, it boasts about its godlike power.
| HP | 160% | MP | 160% | SP | 100% |
|---|---|---|---|---|---|
| Attack | 160% | Defence | 150% | Magic | 160% |
| Willpower | 150% | Agility | 150% | Dexterity | 160% |
- Equip: Clothes, Armor, Heavy Armor, Robe, Dress, Skimpy, Hat, Helmet, Heavy Helmet, Magic Hat, Fancy Cap, Buckler, Shield, Heavy Shield
- Skills: Scythe, Time Magic, Holy, Dark
- Passive: HP Regen 100%, Triple Action
| Elemental Resistances | |||
|---|---|---|---|
| Physical | 100% | Pleasure | 100% |
| Fire | NULL | Ice | NULL |
| Lightning | NULL | Wind | NULL |
| Earth | NULL | Water | NULL |
| Holy | 25% | Dark | 25% |
| Bio | NULL | Sonic | NULL |
| Status Resistances | |||
| Instant Death | NULL | Ascension | NULL |
| Climax | NULL | Bind | NULL |
| Poison | NULL | Blind | NULL |
| Silence | NULL | Confusion | NULL |
| Sleep | NULL | Paralysis | NULL |
| Burn | NULL | Freeze | NULL |
| Shock | NULL | Slow | NULL |
| Stop | NULL | Minimum | NULL |
| Zombification | NULL | Petrification | NULL |
| Digestion | NULL | Stun | NULL |
| Slimed | NULL | Horny | NULL |
| Trance | NULL | Seduction | NULL |
| Incontinence | NULL | ||
Learned Skills and Abilities
- Lv2: The End of Everything - Scythe Skill (Demise), Target: All Foes, Effect: Auto-Hit
- Lv3: Physical Damage Null - Defense Ability (Nullify Physical damage taken.)
- Lv4: Pleasure Damage Null - Defense Ability (Nullify Pleasure damage taken.)
- Lv5: Universal Collapse - Time Magic Skill (Demise), Target: All Foes, Effect: Ignore Def, Auto-Hit
- Lv6: Physical Booster 50% - Combat Ability (Deal +50% Physical damage.)
- Lv6: Scythe Booster 50% - Combat Ability (When a Scythe is equipped, deal +50% damage with normal attacks, Scythe skills, Multiweapon skills, and Dark skills.)
- Lv7: Death Genesis - Dark Skill
- Lv8: HP Regen 100% - Special Ability (Regenerate 100% of Max HP per turn.)
- Lv9: [Reserved] - Special Ability
- Lv10: [Reserved] - Time Magic Skill