Luka's father, who is traveling the worlds and slaying Monster Lords in an attempt to save the world(s). He has aged hundreds of years, and is only alive due to the makina he has augmented himself with.
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Special Abilities: 100% Physical-element reflect, applies x3 damage when using Yoma/Doll/Chimera Slayer skills.
All of his skills are sealed against a solo Luka.
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Contents
Biography
One of the superbosses in the Labyrinth of Chaos. He is randomly encountered in the Hades bonus floor or as a floor-100 superboss, after encountering the Hades Floor six times.
Unlike the rest of the super bosses encountered on the Hades floor, Marcellus does not appear when Luka and the party go up to the light; White Rabbit will state that perhaps the boss isn't coming. However, if she is talked to, before she can heal you, Marcellus appears and decapitates her and confronts the party. Amongst other things, he claims that he is over 500 years old, and has extended his lifespan by augmenting his body with various makina, in order to keep traveling between worlds. He states that the cause of the world(s) being destroyed involves Alice being led by White Rabbit, but does not explain further.
(Note: If you talk to White Rabbit at any point, even before approaching the light, Marcellus can appear, forcing you into a battle)
Upon defeating him, he praises Luka for his strength and vanishes.
Attacks
- Dimensional Severence - All Foes, Physical, Physical/Galaxy Attribute, Ignore Deflectors, Dispel, 3 turn cool down
- Quanta Saber - Random 5 Foes, Auto Hit, Ice/Quantum Attribute, 3 Turn Cooldown
- Anti Particle Railgun - All Foes, Auto Hit, Quantum Attribute, 3 Turn Cooldown
- Wave Cannon - All Foes, Auto Hit, Hadron Attribute, 3 Turn Cooldown
- Ragnarok - All Foes, Auto Hit, Nuclear Damage, 3 Turn Cooldown
- Shadow Messiah - All Foes, Auto Hit, Dark Attribute, Death 10%, 3 Turn Cooldown, 10 MP
- Monster Lord's Slash - All Foes, Physical, Yoma Slayer, 3 Turn Cooldown
- Artificial Dematerializer - All Foes, Auto Hit, Yoma/Chimera Slayer, Imbue Chimera Slayer for 5 Turns, 3 Turn Cooldown
Strategy
A step up from other fights, Marcellus isn't fooling around. His most dangerous attack is the one that killed White Rabbit, Dimensional Severence. Barriers such as Electromagnetic armor and Victorious Clara are ignored, and your buffs are dispelled. While physical-type nullification (Waning Moon Dance) will protect you from damage, it will be dispelled. His other dangerous attacks are party-wide and multi-hit makina skills, which are Chaos-element and auto-hit.
Marcellus also completely reflects all Physical-type damage, and actually Nulls both Physical-eement and Pleasure damage. Since most weapons (Barring Sex Toys and Harps) add physical damage when using them for a skill, this means without LoC gear, you are stuck with magical attacks and the occasional auto hit attacks. However, he also negates Dark attribute attacks, so don't use those types of auto hit attacks. Like many other super bosses, Marcellus basically is immune to status effects, barring slow. But at a 25% chance to inflict it, its pretty much worthless, as most of Marcellus's attacks are auto hit and his evasion rate is 0% anyway, and without LoC gear, Marcellus should always go first.
Apart from that, there is no short cut to winning, only properly keeping track of when Dimensional Severence is up and hoping to get one good combo on Marcellus.
Check here and here for detailed information on all the superbosses and everything you can make use of to defeat them.