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MonsterGirlQuest Wiki

Enchantments

Common Effects

Common effects spawn on any equipment found in the LoC in a random amount. They often increase one or the other skill type, resistance or element for a given value. Said value is higher depending on the equipment level when found, and is slightly randomized as well, making it possible for an item with a higher level to have smaller bonuses than a lower level one. Contrary to base stats, these bonuses are not improved when forged.

Legendary items spawn with a fixed list of effects which value are fixed, and then a few more random common effects that are generated this way as well.

Rare Effects

Rare effects appear in yellow on items and, contrary to common ones, their values and effects are fixed. They only spawn on legendary gears, and follow the same pattern.

  • Skill Haste: One Skill Type/SP Cost +50% (if skill type use SP)
  • Skill Haste: One Skill Type/MP Cost +50% (if skill type use MP)
  • Skill Haste: One Skill Type/SP&MP Cost +50% (if skill type use both)
  • Double Action
  • Triple Action Crisis
  • +200% Damage for one Chaos Element
  • Preemptive stat up (one for each stat)
  • 50% Resist for one Chaos Element
  • Race Slayer
  • +30% Damage to Boss
  • Nullify all Status
  • -50% Damage from one Race (-30% for Apoptosis/Bosses)
  • Ability Use: Heavy Attack/Magic/Agility/Dexterity (gives relevant ability)
  • Critical Damage +200%
  • Skill Use:Hadron☆Meteor: (Pleasure/Wind/Hadron 2000% ^ of Mag, Agi, Dex), Target: All Foes
  • Skill Use:Taboo Star Talisman: (Earth/Terra 2400% ^ of Mag, Dex) | Target:Foe

The Collaboration Scenario saw the addition of rare effects that are specific to characters: they can only spawn on equipment belonging to one character, and often further enhance one of their signature moves.

Character Effect
Lars +100% Damage to Succubi
Eminent Force Duration Up
Shadow Force Duration Up
Cross Blade Hits All Foes
Cross Blade Hits 4 Random Foes
Vanquishing Hits All Foes
Vanquishing Hits 4 Random Foes
Preemptive Rovisssa Support
Heroism Follow-up:Rovissa Support
Rovissa All Stats +30% with Rovissa in the party
Fire/Ice/Lightning Resistance Pierce
Partywide Grimgerde
Grimgerde Duration Up
Gungnir Hits +3
Gungnir Inflicts Horny/Trance/Seduction 30%
Preemptive Grimgerde
Black Magic Follow-up:Lars Support
All Stats +30% with Lars in the party
Est Sexcraft Skills Inflict Hor/Tra/Sed/Inc 30%
+200% Sexcraft Damage to Sleeping/Confused
Pleasure Ailment Duration Up
Nightmare Hits 4 Random Foes
Ubiquitious Love Hits All Foes
Ubiquitious Love Hits 4 Random Foes
Nightmare Smile Inflicts Sed/Inc 50%, Climax 25%
Counter with Nightmare 50%
Myusca Bow Skills Inflict Hor/Tra/Sed/Inc 30%
End of Turn:Succubus Prison
Full Charm Bow Hits 4 Random Foes
Succubus Whsiper Inflicts Slp/Inc/Cli 50%
Counter with Manticore 50%
Nemea White Magic Inflicts Hor/Tra/Sed/Inc 30%
Can always use White Magic
Counter with Abyss Heaven 50%
Abyss Heaven Hits 4 Random Foes
End of Turn:Busty Devil's Mischief 33%
Vinum Unarmed Skills Inflict Hor/Tra/Sed/Inc 30%
Multihit Unarmed Skill Hits +3
Preemptive Demon Eyes of Crushing
World-Shattering Fist Hits 4 Random Foes
Counter with World-Shattering Fist 50%
Unarmed Follow-up:Demon Eyes of Crushing
Lauratt Black Magic Power increases with less HP
Summoning Power increases with less HP
Shining Rage Hits 4 Random Foes
Preemptive Shining Rage
End of Turn:Rigeo Support 25%
Preemptive Random Spirit Summon
Partywide Set Circle
Strelitza Duration Up
Rigeo Permanent Transformation
Love☆Meteor Hits 4 Random Foes
Sexcraft Follow-up:Demonic Spider
Ninjutsu Follow-up:Pleasure Dance
Dancing Follow-up:Energy Drain
Rigeo/Fulbeua Price of Sinner Hits 4 Random Foes
Fulbeua Whip Skills Inflict Hor/Tra/Sed/Inc 30%
Whip Skill Damage +200% to Slp/Hor/Tra/Sed/Inc
Overconfidence Follow-up:Passion Beat
Preemptive Overconfidence
Permanent Overconfidence
Gilgorn Encouragement Halves MP/SP Costs
Encouragement Increases All Stats
Hero Killing Follow-up:Meteor Eclipse+World Breaker
Hero Killing Hits 4 Random Foes
Preemptive Meteor Eclipse
Counter with World Breaker 50%
Hakunen Cross Counter Hits All Foes
Cross Counter Hits 4 Random Foes
Auto Cross Counter 33%
Auto Relax 33%
Three Charms Follow-up:Explosive Fist
Unarmed Skill Follow-up:Tongue-Seal Charm
Unarmed Skill Follow-up:Arm-Bind Charm
Unarmed Skill Follow-up:Stiff-Legs Charm
Magatsu Calamity Oni Blaze Hits 4 Random Foes
Black Yamabiko Follow-up:Flood+Blaze
Club Skill Follow-up:Dragon-Gorged Flood
Six Soul Banner Booster
Six Soul Banner Hits 4 Random Foes
Club Skill Follow-Up:White-Hot Inferno Breath
Taoism Follow-Up:White-Hot Inferno Breath
Dream Fox Permanent Song of Mahoroba
Song of Mahoroba Nullifies All Status Ailments
Daimyokai Bow/Unarmed Skill Damage +200% to Bound/Paralyzed Foes
Taoism Follow-Up:Scattering Rebellion Arrow
Taoism Follow-Up:Yume Kuzushi
Moye's Treasured Sword Hits +3
Heavenly Upheaval Stamp Hits 4 Random Foes
Auto Glamorous Veil of Temptation 33%
Weapon Skill Damage +200% to Bound/Paralyzed
Weapon Skills Inflict Bind/Paralysis 30%
Permanent Wind-Fire Wheels Booster
Wind-Fire Wheels Booster Increases Magic
Kazuya Attribute Bullets Hit 4 Random Foes
Attribute Bullets Hit All Foes
Gun Skill Damage +200% to Hor/Tra/Sed/Inc/Bnd
Physical Resistance Pierce
L・Period Hits All Foes
L・Period Hits 4 Random Foes
Black Magic Damage +200% to Hor/Tra/Sed/Inc/Bnd
Sword Skill Damage +200% to Hor/Tra/Sed/Inc/Bnd
Partywide Kazuya Black Magic
Kazuya Black Magic Duration Up
Gun Skill Follow-up:Mukuro Support
Black Magic Follow-up:Mukuro Support
Sword Skill Follow-up:Mukuro Support
Lampas Aroma of Intoxication Inflicts Hor/Sed/Inc 75%
Counter with Frantic Ivy Hell 50%
Partywide Lampas Drop
Whip/Plant Skill Damage +200% to Tranced Foes
Mukuro Katana/Makina Damage +200% to Bound Foes
Cursed Hair Hits 4 Random Foes
Preemptive Cursed Hair:Flow
Auto-Revive with All Stats Doubled
Auto Time Stop 33%
Daji Number of Actions Randomly Increases
Pleasure Resistance Pierce
Tail Wrap of Desire Hits +3
Counter with Tail Wrap of Desire 50%
Preemptive Temptation
Magic Skill Damage +200% to Hor/Tra/Sed/Inc
Beast Skill Damage +200% to Hor/Tra/Sed/Inc
Sword Skill Damage +200% to Hor/Tra/Sed/Inc
Lest Flash Counter Follow-up:Red Lotus Heavenly Cyclone
Heroism Follow-up:Cloudy Shockwave Blade
Heroism Follow-up:Flash Counter Stance
Sword Skills Inflict All Stats Down 30%
Heroism Inflicts All Stats Down 30%
Physical Parry +20%
Magic Parry +30%
Perfect Parry +10%
Flash Counter Hits All Foes
Flash Counter Hits 4 Random Foes
Bell/Lyla All Stats +30% with Bell in the party
All Stats +30% with Lyla in the party
Unarmed Skill Damage +200% to Hor/Tra/Sed/Inc
Sexcraft Damage +200% to Hor/Tra/Sed/Inc
Multihit Unarmed Skill Hits +3
Counter with Magi Unite 50%
Unarmed Skill Follow-up:Pink Typhoon
Sexcraft Follow-up:Cyclone
Musette Black Magic Damage +200% to Hor/Tra/Sed/Inc
All Stats +30% with Bell or Lyla in the party
Perfect Evasion 20%
Preemptive Blessing of the Winged Demon
Blessing of the Winged Demon Hits 4 Random Foes
Blessing of the Winged Demon Inflicts Inc 75%/Cli 50%
Novissa Sexcraft Follow-up:Grand Cross
Auto Berserk
Berserk Duration Up
Sword Skill Power increases with less HP
Preemptive Random Tarsa Dance
Tarsa Dance Duration Up
Multiit Sword Skill Hits +3
Sword Skill Follow-up:Tarsa Support
Tarsa Sexcraft Follow-up:Novissa Support
Fan Skill Damage +200% to Hor/Tra/Sed/Inc
Preemptive Scream
Preemptive Please Don't Forget Me...
Partywide Tarsa Dances
Scream Inflicts Con/Par/Hor/Sed 75%
Executioner Preemptive Execution
Ogretooth Preemptive Unleash Ogretooth
Mysteltainn Preemptive Godslaying Branch
Executioner Counter with Execution 100%
Ogretooth Counter with Unleash Ogretooth 100%
Mysteltainn Counter with Godslaying Branch 100%
Ogretooth Permanent Awakened Form
Executioner Preemptive Vagina Quicken
Mysteltainn Drain Chain Hits 4 Random Foes
Mysteltainn Drain Chain Hits All Foes
Executioner Sexual Execution Hits All Foes
Executioner Sexual Execution Hits 4 Random Foes
Executioner Executioner's Stance Hits +3
Ogretooth Auto Reversal 33%
Ogretooth Piercing Attack Hits All Foes
Ogretooth Piercing Attack Hits 4 Random Foes
Ogretooth Reversal Hits 4 Random Foes
Ogretooth Reversal Hits All Foes
Mysteltainn Counter with Big Sister's Nightmare 50%
Mysteltainn Dark Sexcross Hits All Foes
Mysteltainn Dark Sexcross Hits 4 Random Foes
Mysteltainn Big Sister's Nightmare Hits 4 Random Foes

Seals

Seals are very powerful effect that can appear on legendary equipment found in the Labyrinth of Chaos. A single seal will increase all stats by 110%. They also work as set, and stacking the same seal several time gives increased bonuses. They appear in green on items, and while they are rare, several seals can spawn on the same piece.

Seal of Sylph

  • 1 seal: MP/Mag/Agi +30%, Wind Booster 100%, Preemptive Sylph
  • 2 seals: Agi +30%, Eva +75%, Combat Skill Haste
  • 3 seals: Mag +30%, Mag Eva +75%, Wind Booster 100%
  • 4 seals: Mag/Agi +30%, Physical/Wind Composite Attribute
  • 5 seals: Wind Attacks Inflict Hadron Damage,Hadron Booster 100%

Seal of Gnome

  • 1 seal: SP/Att/Def +30%, Earth Booster 100%, Preemptive Gnome
  • 2 seals: Att +30%, Critical Rate +50%, Critical Damage +100%
  • 3 seals: Def +30%, Null Physical Damage Taken, Earth Booster 100%
  • 4 seals: Att/Def +30%, Physical/Earth Composite Attribute
  • 5 seals: Earth Attacks Inflict Terra Damage, Terra Booster 100%

Seal of Undine

  • 1 seal: SP/Will/Dex +30%, Water Booster 100%, Preemptive Undine
  • 2 seals: Dex +30%, Physical Evasion 75%, Combat Skills Ignore Defens
  • 3 seals: Will +30%, Perfect Evasion 50%,Water Booster 100%
  • 4 seals: Will/Dex +30%, Physical/Water Composite Attribute
  • 5 seals: Water Attacks Inflict Nano Damage, Nano Booster 100%

Seal of Salamander:

  • 1 seal: HP/Att/Agi +30%, Fire Booster 100%, Preemptive Salamander
  • 2 seals: Att +30%, Critical Rate +75%, Battle Start SP 150%
  • 3 seals: Agi +30%, Critical Damage +150%, Fire Booster 100%
  • 4 seals: Att/Agi +30%, Physical/Fire Composite Attribute
  • 5 seals: Fire Attacks Inflict Nuclear Damage, Nuclear Booster 100%

Seal of Perseus

  • 1 seal: HP/Att/Agi +30%, 50% of Agility Added to Sword Skill Power
  • 2 seals: Att +30%, Reflect Magic 100%, Sword Skill Booster 100%
  • 3 seals: Agi +30%, Reflection Damage +200%, Sword Skill Booster 100%
  • 4 seals: Swordsman Stats +50%, Reflect Physical 75%, Sword Skills Execute Twice
  • 5 seals: Att/Agi +30%, Reflection Damage 400%

Seal of Hercules

  • 1 seal: HP/Att/Agi +30%, 50% of Defense Added to Club Skill Power
  • 2 seals: Att +30%, Club Skills Apply Stun 100%, Club Skill Booster 100%
  • 3 seals: Def +30%, Critical Damage +50%, Club Skill Booster 100%
  • 4 seals: Power Fighter Stats +50%, Physical Pierce, Last Gasp Club Skill
  • 5 seals: Att/Def +30%, Club Skill Power +100% to Multiple Foes

Seal of Artemis

  • 1 seal: SP/Agi/Dex +30%, 50% of Agility Added to Bow Skill Power
  • 2 seals: Dex +30%, Perfect Hits, Bow Skill Booster 100%
  • 3 seals: Agi +30%, Bow Skill Haste, Bow Skill Booster 100%
  • 4 seals: Hunter Stats +50%, Multi-hit Bow Skill Hits +5
  • 5 seals: Agi/Dex +30%, Bow Skill Power +100% to Multiple Foes

Seal of Shiva

  • 1 seal: Att/Agi/Dex +30%, 50% of Dexterity Added to Multiweapon Power
  • 2 seals: Att +30%, SP Cost -50%, Multiweapon Booster 100%
  • 3 seals: Dex +30%, Critical Damage +50%, Multiweapon Booster 100%
  • 4 seals: Battle Master Stats 50%, Multiweapon Power +50% to Lone Foes
  • 5 seals: Att/Dex +30%, Critical Damage +100%

Seal of Zeus

  • 1 seal: MP/Mag/Will +30%, 50% of Magic Added to White Magic/Holy Skill Power
  • 2 seals: Mag +30%, MP Cost -50%, White Magic/Holy Skill Booster 100%
  • 3 seals: Will +30%, Lightning/Holy Booster 100%, Last Gasp White Magic
  • 4 seals: White Mage Stats +50%, Lightning/Holy Pierce
  • 5 seals: Mag/Will +30%, Lightning/Holy Composite Attribute

Seal of Poseidon

  • 1 seal: Att/Will/Agi +30%, 50% of Willpower Added to Ocean Power
  • 2 seals: Att +30%, 30% SP Regen, Spear/Ocean Booster 100%
  • 3 seals: Will +30%, Water Booster 100%, Aqua Pentagon Affects All Allies
  • 4 seals: Mermaid/Sea-Dweller Stats +50%, Water Pierce
  • 5 seals: Att/Will +30%, Physical/Water Composite Attribute

Seal of Hades:

  • 1 seal: MP/Mag/Will +30%, 50% of Willpower Added to Black Magic/Dark Skill Power
  • 2 seals: Mag +30%, Black Magic/Dark Skill Booster 100%, Ignore Magic Resistance
  • 3 seals: Wil +30%, Fire/Dark Booster 100%, Dark Skills Apply Burn/Freeze/Shock 100%
  • 4 seals: Black Mage Stats +50%, Fire/Dark Pierce
  • 5 seals: Mag/Wil +30%

Seal of Odin:

  • 1 seal: Att/Def/Agi +30%, 50% of Defense Added to Spear Skill Power
  • 2 seals: Agi +30%, Spear Booster 100%, SP Cost -50%
  • 3 seals: Att +30%, Ice/Lightning Booster 100%, Spear Skill Haste
  • 4 seals: Valkyrie Stats +50%, Physical Pierce
  • 5 seals: Att/Agi +30%, Physical/Ice/Lightning Composite Attribute

Seal of Horus:

  • 1 seal: MP/Mag/Will +30%, 50% of Willpower Added to Black Magic Power
  • 2 seals: Mag +30%, White/Black Magic Booster 100%, 10% MP Regen
  • 3 seals: Will +30%, White/Black Magic Booster 100%, White/Black Magic Haste
  • 4 seals: Sage Stats +50%, Magic Reflect 75%
  • 5 seals: Mag/Will +30%, Multi-hit Magic Skills Hit Count +3

Seal of Amaterasu:

  • 1 seal: HP/Agi/Dex +30%, Auto-Hit Damage Resist 10%
  • 2 seals: HP +30%, 50% SP Regen, Auto-Hit Damage Resist 20%
  • 3 seals: HP/Agi +30%, 20% MP Regen, Auto-Hit Damage Resist 20%
  • 4 seals: HP/Dex +30%, 75% HP Regen, Auto-Hit Damage Resist 30%
  • 5 seals: Nuclear Strike, Auto-Hit Damage Resist 30%

Seal of Tsukuyomi:

  • 1 seal: MP/Magic +30%, Magic Damage Taken -30%
  • 2 seals: Mag/Will +30%, MP Cost -50%
  • 3 seals: MP/Mag +30%, Magic Damage Taken -50%
  • 4 seals: Mag/Will +30%, Nullify Magic Damage Taken
  • 5 seals: No MP Cost, Magic Skills Execute Twice

Seal of Susano-o:

  • 1 seal: HP/Att +30%, Physical Damage Taken -30%
  • 2 seals: Att/Def +30%, SP Cost -50%
  • 3 seals: HP/Att +30%, Physical Damage Taken -30%
  • 4 seals: Att/Def +30%, Nullify Physical Damage Taken
  • 5 seals: No SP Cost, Combat Skills Execute Twice

Seal of Est:

  • 1 seal: Will/Agi/Dex +30%, 50% of Agility Added to Sexcraft Power
  • 2 seals: Dex +30%, Physical Evasion 50%, Sexcraft Booster 100%
  • 3 seals: Agi +30%, Sexcraft Applies Sleep 100%, Pleasure Booster 100%
  • 4 seals: Succubus Stats 50%, Sexcraft Power +200% to Sleep
  • 5 seals: Pleasure Attacks Inflict Nightmare Damage, Nightmare Booster 100%

Seal of Ame-No-Uzume:

  • 1 seal: Will/Agi/Dex +30%, 50% of Willpower Added to Fan/Dancing/Singing Power
  • 2 seals: Dex +30%, Fan/Dancing/Singing Skill Booster 100%\nFan Skills Apply Slow/Stop 100%
  • 3 seals: Agi +30%, Fan/Dancing/Singing Skill Booster 100%, Fan/Dancing/Singing Haste
  • 4 seals: Superstar Stats +50%, Physical Evasion 100%
  • 5 seals: Agi/Dex +30%, Preemptive Time Stop Dance

Seal of Prometheus:

  • 1 seal: Mag/Will/Dex +30%, 50% of Willpower Added to Magic Science Power
  • 2 seals: Dex +30%, SP Cost -50%, Magic Science Booster 100%
  • 3 seals: Will +30%, Fire/Ice/Lightning Booster 100%
  • 4 seals: Scholar Stats +50%, Magic Science Power +200% to Brn/Frez/Sho
  • 5 seals: Will/Dex +30%, Fire/Ice/Lightning Composite Attribute

Seal of Zamiel

  • 1 seal: SP/Willpower/Dexterity +30%, 50% of Willpower added to Gun Skills
  • 2 seals: Dexterity +30%, Gun Skill Booster 100%, SP Cost 50%
  • 3 seals: Willpower +30%, Gun Skill Booster 100%, Gun Skill Haste
  • 4 seals: Gunner Stats +50%, Physical Pierce
  • 5 seals: Willpower/Dexterity +30%, Gun Skill Damage to lone foes +100%

Seal of Gilgamesh:

  • 1 seal: HP/Att/Def +30%, 50% of Defense Added to Heroism Power
  • 2 seals: Att +30%, Heroism Booster 100%, 50% SP Regen
  • 3 seals: Def +30%, Physical Booster 150%, Physical Pierce
  • 4 seals: Hero Stats +50%, Heroism Damage to Lone Foes +50%
  • 5 seals: Physical/Carnage Composite Attribute, Carnage Booster 100%

Seal of Seimei:

  • 1 seal: Mag/Will/Dex +30%, 50% of Willpower Added to Taoism Power
  • 2 seals: Mag +30%, 10% MP Regen, Taoism Booster 100%
  • 3 seals: Will +30%, Wind/Earth/Water Booster 100%, Taoism Applies Paralyze 100%
  • 4 seals: Taoist Stats +50%, Taoism Power +200% to Paralyze
  • 5 seals: Mag/Will +30%, Wind/Earth/Water Composite Attribute

Seal of Drake:

  • 1 seal: HP/Att/Will +30%, 50% of Willpower Added to Piracy Power
  • 2 seals: Att +30%, Physical Booster 50%, Piracy Booster 100%
  • 3 seals: Will +30%, Water Booster 100%, Critical Damage +100%
  • 4 seals: Pirate Stats +50%, Physical/Water Pierce
  • 5 seals: Att/Will +30%, Physical/Water Composite Attribute

Seal of Nightingale:

  • 1 seal: Will/Agi/Dex +30%, 50% of Willpower Added to Medicine Power
  • 2 seals: Dex +30%, SP Cost -75%, Medicine Booster 100%
  • 3 seals: Will +30%, Medicine Booster 100%, Medicine Haste
  • 4 seals: Doctor Stats +50%, Nullify All Ailments
  • 5 seals: Will/Dex +30%, Preemptive Nightingale's Divine Medicine

Seal of Peerless:

  • 1 seal: Att/Agi/Dex +30%, 50% of Agility Added to Katana Skill Power
  • 2 seals: Att +30%, 30% SP Regen, Katana Skill Booster 100%
  • 3 seals: Dex +30%, Katana Skill Booster 100%, Katana Skill Haste
  • 4 seals: Samurai Stats +50%, Critical Damage +100%
  • 5 seals: Att/Dex +30%, Katana Skill Damage to Lone Foes+100%

Seal of Agrippa:

  • 1 seal: Mag/Will/Dex +30%, 50% of Dexterity Added to Grimoire Skill Power
  • 2 seals: Mag +30%, Alchemy/Grimoire Booster 100%, 50% Chance to consume no Grimoire Pages
  • 3 seals: Dex +30%, Alchemy/Grimoire Booster 100%, Alchemy Haste
  • 4 seals: Scholar Stats +50%, 80% Chance to consume no Grimoire Pages
  • 5 seals: Magic/Dexterity +30%, Chaotic Magic Science

Seal of Lugus:

  • 1 seal: SP/Att/Agi +30%, 50% of Magic Added to Rapier Skill Power
  • 2 seals: Att +30%, Rapier Skill Booster 100%, 30% SP Regen
  • 3 seals: Agi +30%, Rapier Skill Booster 100%, Rapier Skill Haste
  • 4 seals: Noble Stats +50%, Multi-hit Rapier Skill Hits+5
  • 5 seals: Attack/Agility +30%, Rapier Skills Execute Thrice

Seal of Kenshin:

  • 1 seal: SP/Att/Agi +30%, 50% of Dexterity Added to Unarmed Power
  • 2 seals: Att +30%, Unarmed Booster 100%, Critical Perfection
  • 3 seals: Agi +30%, Unarmed Booster 100%, Critical Damage +50%
  • 4 seals: Martial Artist Stats +50%, Counter with Spirit Palm
  • 5 seals: Att/Agi +30%, Unarmed Damage to Lone Foes+100%

Seal of Kyokunin:

  • 1 seal: Att/Agi/Dex +30%, 50% of Agility Added to Ninjutsu Power
  • 2 seals: Att +30%, Ninjutsu Booster 100%, Ninjutsu Power +200% to Blind
  • 3 seals: Dex +30%, Ninjutsu Booster 100%, Ninjutsu Haste
  • 4 seals: Ninja Stats +50%, Ninjutsu Executes Twice
  • 5 seals: Att/Dex +30%, Ninjutsu Power +200% While in Stealth

Seal of Ex-machina:

  • 1 seal: SP/Def/Dex +30%, 50% of Defense Added to Makina Power
  • 2 seals: Def +30%, Makina Booster 100%, SP Cost -75%
  • 3 seals: Dex +30%, Makina Booster 100%, Physical Booster 50%
  • 4 seals: Engineer Stats +50%, Last Gasp Makina
  • 5 seals: Def/Dex +30%, Follow Up Makina with SOL

Seal of the God-Maid:

  • 1 seal: Will/Agi/Dex +30%, 50% of Willpower Added to Service Power
  • 2 seals: Agi +30%, Service Booster 100%, Service Haste
  • 3 seals: Dex +30%, Service Booster 100%, Last Gasp Service
  • 4 seals: Maid Stats +50%, Physical/Pleasure Booster 50%
  • 5 seals: Agi/Dex +30%, Physical/Pleasure Composite Attribute

Seal of the Monster Lord:

  • 1 seal: Att/Mag/Dex +40%, Dark Booster 100%, Inflict +50% Damage When At Full HP
  • 2 seals: Att +40%, Racial Skill Booster 100%, Dark Booster 100%
  • 3 seals: Mag +40%, Racial Skill Booster 100%, Racial Skills Ignore Defense
  • 4 seals: Queen/Monster Lord Stats +50%, Racial Skill Power Scales with Higher HP, Physical/Dark Composite Attribute
  • 5 seals: Chaotic Racial Skills, Dark Attacks Inflict Demise Damage

Gems

Gems are a new category of items that can only be found in the chests located in the Labyrinth of Chaos. They can be grinded in the "Infinite Chaos" trial, or at high level with the White Rabbit gacha at 200 points for 10 gems.

They can only be managed by talking to the blacksmith, who offers the following options.

Apply Gems: Allows you to apply Gems to your Secret Weapons or Secret Armor. Gems have special effects that will be active when you equip the weapon or armor to which the gem is attached. A Secret Tool can only have so many gems attached to it and thus has limited sockets to insert gems in. Weapons and Shields can have up to 3 slots, Hats and Armors have 1 or 2 slots, and Accessories may or may not have a slot.

There are 6 types of Gems, which roughly all follows the different types of ability a character naturally possesses. Those types are Combat, Job, Magic, Defense, Special, and Equipment. A piece of equipment can only have one type of gem equipped at one time.

Notably, Equipment Gems aren't available naturally like most other gems. They can instead be found by Refining either Heaven Stone(s), Sky Stone(s), or a Void Stone(s) alongside the equipment chosen to create the gem. Equipment gems created this way will grant most passive effects that the equipment had, and will provide equipment specific stat boosts. The stones themselves can either be found in the chests within the Labyrinth of Chaos or bought with UP from the White Rabbit.

For instance, when an Archangel's Bra equipment gem is created, the gem will grant holy resistance 50%, lightning immunity, and boost most stats (the stats that Archangel's Bra boosted), with Defense and Willpower being boosted the most (roughly 30% boost).

Equipment gems tend to be extremely powerful than other gem types, and so it's recommended to apply an equipment gem whenever possible.

Gem Stat Boosts: Gem stat boosts stack multiplicatively - for instance, two "+20% Dexterity" gems on different equipment will give a cumulative increase of 44% to the dexterity stat. Stat boosting gems on the same equipment will also stack multiplicatively (possible through equipment gems). Gem skill/type boosters stack additively - having two instances of "Holy Booster 30%" will yield a 60% boost to Holy element - if you have a "Holy Booster 200%" weapon, then the total boost will be 260%.

Rate boosters stack based on the current rate - for instance, if a character has a crit rate of 40%, then a "Crit Rate 50%" gem will only apply to the 100%-40% = 60% critical hit rate that has not been filled yet (since the crit rate maxes out at 100%). The 50% boost will apply to the 60% rate, boosting the stat by 30%, which gives a 40%+30% = 70% crit rate at the end.

In short, rates stack according to the formula: Rate = (1-b1)(1-b2)...(1-b_n), where the b's indicate boost rate (40% = 0.4).

Refine Gems: You are able to ask Papi to "refine" gems for you, at a fee. Fusing five of the same gem can grant you a gem with an increased effect. For example, five 10% HP gem will give you a 20% gem. Fusing a piece of equipment with a rare stone through refining will give you an "equipment gem" - this is the only way to get an equipment gem.

Gem types

Combat

Gem Name Effect
Gem: HP +10% Increase Max HP by 10%.
Gem: HP +20% Increase Max HP by 20%.
Gem: HP +30% Increase Max HP by 30%.
Gem: HP +40% Increase Max HP by 40%.
Gem: HP +50% Increase Max HP by 50%.
Gem: Attack +10% Increase Attack by 10%.
Gem: Attack +20% Increase Attack by 20%.
Gem: Attack +30% Increase Attack by 30%.
Gem: Attack +40% Increase Attack by 40%.
Gem: Attack +50% Increase Attack by 50%.
Gem: Hit Rate +20% Increase Hit rate by 20%.
Gem: Hit Rate +50% Increase Hit rate by 50%.
Gem: Perfect Hits Attacks always hit.
Gem: Critical Rate 10% Set crit rate to 10%.
Gem: Critical Rate 30% Set crit rate to 30%.
Gem: Critical Rate 50% Set crit rate to 50%.
Gem: Critical Rate 75% Set crit rate to 75%.
Gem: Critical Perfection Always execute critical hits.
Gem: Counter 10% Set counter rate to 10%.
Gem: Counter 30% Set counter rate to 30%.
Gem: Counter 50% Set counter rate to 50%.
Gem: Counter 75% Set counter rate to 75%.
Gem: Full Counter Always counter physical attacks.
Gem: Magic Counter 10% Set magic counter rate to 10%.
Gem: Magic Counter 30% Set magic counter rate to 30%.
Gem: Magic Counter 50% Set magic counter rate to 50%.
Gem: Magic Counter 75% Set magic counter rate to 75%.
Gem: Full Magic Counter Always counter magical attacks.
Gem: Omni-Counter 10% Set omni-counter rate to 10%.
Gem: Omni-Counter 30% Set omni-counter rate to 30%.
Gem: Omni-Counter 50% Set omni-counter rate to 50%.
Gem: Omni-Counter 75% Set omni-counter rate to 75%.
Gem: Absolute Omni-Counter Always counter all attacks.
Gem: Perfect Counter Always counter any attack.
Gem: Counter Damage +100% Counter attacks deal +100% damage.
Gem: Counter Damage +300% Counter attacks deal +300% damage.
Gem: Crisis Stats +50% While below 20% HP, increases all stats by 50%.
Gem: Crisis Stats +100% While below 20% HP, increases all stats by 100%.
Gem: Strength In Solitude +25% to all stats for each missing or defeated party member.
Gem: Super Strength in Solitude +50% to all stats for each missing or defeated party member.
Gem: Double Attack Normal attack executes 2 times.
Gem: Triple Attack Normal attack executes 3 times.
Gem: Chaotic Attack Normal attack executes 4 times, but hits random enemies.
Gem: Chaotic Assault Normal attack executes eight times and attacks random foes.
Gem: Attack All Normal attack hits all enemies.
Gem: Desperate Strike Normal attack deals +50% damage, but causes the user to take +100% damage for the rest of the round.
Gem: Mana Strike Normal attack costs 5 MP and deals damage equal to 200% of user's Attack & Magic.
Gem: Vengeance Strike Normal attack deals +50% damage for each incapacitated ally on the battlefield.
Gem: Drain Strike Normal attack heals the user for 50% of the damage done.
Gem: Mana Drain Strike Normal attack damages MP, restores user's MP by 20% of the damage done, and has 20% chance to inflict Instant Death.
Gem: Darkness Normal attack costs 2% of Max HP, but becomes Dark element, deals 300% damage, and has a chance to instantly kill the enemy.
Gem: Random Attack Normal attack executes 3 times and regenerates 3 SP, but attacks friend and foe at random.
Gem: Iai Strike On entering combat, 50% chance to use Iai Strike (75% chance of Instant Death on foes).
Gem: Perfect Iai Strike On entering combat, 100% chance to use Perfect Iai Strike (100% chance of Instant Death on foes).
Gem: Dual-Wield Allows dual-wielding of weapons, but disallows wielding of shields.
Gem: Human Slayer Attacks deal +50% damage to Humans.
Gem: Yoma Slayer Attacks deal +50% damage to Yoma.
Gem: Demi-Human Slayer Attacks deal +50% damage to Demi-Humans.
Gem: Succubus Slayer Attacks deal +50% damage to Succubi.
Gem: Vampire Slayer Attacks deal +50% damage to Vampires.
Gem: Mermaid Slayer Attacks deal +50% damage to Mermaids.
Gem: Elf Slayer Attacks deal +50% damage to Elves.
Gem: Fairy Slayer Attacks deal +50% damage to Fairies.
Gem: Slime Slayer Attacks deal +50% damage to Slimes.
Gem: Beast Slayer Attacks deal +50% damage to Beasts.
Gem: Kitsune Slayer Attacks deal +50% damage to Kitsunes.
Gem: Lamia Slayer Attacks deal +50% damage to Lamias.
Gem: Scylla Slayer Attacks deal +50% damage to Scyllas.
Gem: Harpy Slayer Attacks deal +50% damage to Harpies.
Gem: Dragon Slayer Attacks deal +50% damage to Dragons.
Gem: Land-Dweller Slayer Attacks deal +50% damage to Land-Dwellers.
Gem: Sea-Dweller Slayer Attacks deal +50% damage to Sea-Dwellers.
Gem: Insect Slayer Attacks deal +50% damage to Insects.
Gem: Plant Slayer Attacks deal +50% damage to Plants.
Gem: Zombie Slayer Attacks deal +50% damage to Zombies.
Gem: Ghost Slayer Attacks deal +50% damage to Ghosts.
Gem: Doll Slayer Attacks deal +50% damage to Dolls.
Gem: Chimera Slayer Attacks deal +50% damage to Chimeras.
Gem: Angel Slayer Attacks deal +50% damage to Angels.
Gem: Giant Slayer Attacks deal +50% damage to Giants.
Gem: Fire Strike Physical attacks also deals Fire damage.
Gem: Ice Strike Physical attacks also deals Ice damage.
Gem: Lightning Strike Physical attacks also deals Lightning damage.
Gem: Wind Strike Physical attacks also deals Wind damage.
Gem: Earth Strike Physical attacks also deals Earth damage.
Gem: Water Strike Physical attacks also deals Water damage.
Gem: Holy Strike Physical attacks also deals Holy damage.
Gem: Dark Strike Physical attacks also deals Dark damage.
Gem: Sonic Strike Physical attacks also deals Sonic damage.
Gem: Bio Strike Physical attacks also deals Bio damage.
Gem: Pleasure Strike Physical attacks also deals Pleasure damage.
Gem: Physical Booster 30% Deal +30% physical damage.
Gem: Physical Booster 50% Deal +50% physical damage.
Gem: Normal Attack Booster Normal attacks deal double damage.
Gem: Normal Attack High Booster Normal attacks deal triple damage.
Gem: Normal Attack Quintuple Normal attacks deal quintuple damage.
Gem: Dagger Skill Booster 30% Deal +30% damage with Dagger skills.
Gem: Dagger Skill Booster 50% Deal +50% damage with Dagger skills.
Gem: Sword Skill Booster 30% Deal +30% damage with Sword skills.
Gem: Sword Skill Booster 50% Deal +50% damage with Sword skills.
Gem: Rapier Skill Booster 30% Deal +30% damage with Rapier skills.
Gem: Rapier Skill Booster 50% Deal +50% damage with Rapier skills.
Gem: Katana Skill Booster 30% Deal +30% damage with Katana skills.
Gem: Katana Skill Booster 50% Deal +50% damage with Katana skills.
Gem: Spear Skill Booster 30% Deal +30% damage with Spear skills.
Gem: Spear Skill Booster 50% Deal +50% damage with Spear skills.
Gem: Axe Skill Booster 30% Deal +30% damage with Axe skills.
Gem: Axe Skill Booster 50% Deal +50% damage with Axe skills.
Gem: Club Skill Booster 30% Deal +30% damage with Club skills.
Gem: Club Skill Booster 50%
Gem: Scythe Skill Booster 30% Deal +30% damage with Scythe skills.
Gem: Scythe Skill Booster 50% Deal +50% damage with Scythe skills.
Gem: Bow Skill Booster 30% Deal +30% damage with Bow skills.
Gem: Bow Skill Booster 50% Deal +50% damage with Bow skills.
Gem: Whip Skill Booster 30%
Gem: Whip Skill Booster 50%
Gem: Throwing Skill Booster 30% Deal +30% damage with Throwing skills.
Gem: Throwing Skill Booster 50% Deal +50% damage with Throwing skills.
Gem: Flail Skill Booster 30% Deal +30% damage with Flail skills.
Gem: Flail Skill Booster 50% Deal +50% damage with Flail skills.
Gem: Fan Skill Booster 30% Deal +30% damage with Fan skills.
Gem: Fan Skill Booster 50% Deal +50% damage with Fan skills.
Gem: Gun Skill Booster 30% Deal +30% damage with Gun skills.
Gem: Gun Skill Booster 50% Deal +50% damage with Gun skills.
Gem: Multiweapon Skill Booster 30% Deal +30% damage with Multiweapon skills.
Gem: Multiweapon Skill Booster 50% Deal +50% damage with Multiweapon skills.
Gem: Unarmed Booster 30% Deal +30% damage with Unarmed skills.
Gem: Unarmed Booster 50% Deal +50% damage with Unarmed skills.
Gem: Skill Use:Dagger Allows user to use Dagger skills.
Gem: Skill Use:Sword Allows user to use Sword skills.
Gem: Skill Use:Rapier Allows user to use Rapier skills.
Gem: Skill Use:Katana Allows user to use Katana skills.
Gem: Skill Use:Spear Allows user to use Spear skills.
Gem: Skill Use:Axe Allows user to use Axe skills.
Gem: Skill Use:Club Allows user to use Club skills.
Gem: Skill Use:Scythe Allows user to use Scythe skills.
Gem: Skill Use:Bow Allows user to use Bow skills.
Gem: Skill Use:Whip Allows user to use Whip skills.
Gem: Skill Use:Throwing Allows user to use Throwing skills.
Gem: Skill Use:Flail Allows user to use Flail skills.
Gem: Skill Use:Fan Allows user to use Fan skills.
Gem: Skill Use:Gun Allows user to use Gun skills.
Gem: Skill Use:Multiweapon Allows user to use Multiweapon skills.
Gem: Skill Use:Unarmed Allows user to use Unarmed skills.

Job

Gem: SP +10% Increase Max SP by 10%.
Gem: SP +20% Increase Max SP by 20%.
Gem: SP +30% Increase Max SP by 30%.
Gem: SP +40% Increase Max SP by 40%.
Gem: SP +50% Increase Max SP by 50%.
Gem: Agility +10% Increase Agility by 10%.
Gem: Agility +20% Increase Agility by 20%.
Gem: Agility +30% Increase Agility by 30%.
Gem: Agility +40% Increase Agility by 40%.
Gem: Agility +50% Increase Agility by 50%.
Gem: Dexterity +10% Increase Dexterity by 10%.
Gem: Dexterity +20% Increase Dexterity by 20%.
Gem: Dexterity +30% Increase Dexterity by 30%.
Gem: Dexterity +40% Increase Dexterity by 40%.
Gem: Dexterity +50% Increase Dexterity by 50%.
Gem: SP Cost 75% All skills have 3/4 SP cost.
Gem: SP Cost 50% All skills have 1/2 SP cost.
Gem: SP Cost 25% All skills have 1/4 SP cost.
Gem: 1 SP Cost All skills cost no more than 1 SP.
Gem: Mug Normal attack also attempts to steal an item.
Gem: Life Insurance Party gains gold on user's death. Gives 30 gold per level of the user.
Gem: Profit From Violence Gain gold equal to damage taken.
Gem: Last Oracle User gives the party an item on death.
Gem: Death Strike 10% Normal attack inflicts Instant Death 10% of the time.
Gem: Death Strike 20% Normal attack inflicts Instant Death 20% of the time.
Gem: Death Strike 40% Normal attack inflicts Instant Death 40% of the time.
Gem: Ascension Strike 10% Normal attack inflicts Ascension 10% of the time.
Gem: Ascension Strike 20% Normal attack inflicts Ascension 20% of the time.
Gem: Ascension Strike 40% Normal attack inflicts Ascension 40% of the time.
Gem: Climax Strike 10% Normal attack inflicts Climax 10% of the time.
Gem: Climax Strike 20% Normal attack inflicts Climax 20% of the time.
Gem: Climax Strike 40% Normal attack inflicts Climax 40% of the time.
Gem: Poison Strike 10% Normal attack inflicts Poison 10% of the time.
Gem: Poison Strike 20% Normal attack inflicts Poison 20% of the time.
Gem: Poison Strike 40% Normal attack inflicts Poison 40% of the time.
Gem: Blind Strike 10% Normal attack inflicts Blind 10% of the time.
Gem: Blind Strike 20% Normal attack inflicts Blind 20% of the time.
Gem: Blind Strike 40% Normal attack inflicts Blind 40% of the time.
Gem: Silence Strike 10% Normal attack inflicts Silence 10% of the time.
Gem: Silence Strike 20% Normal attack inflicts Silence 20% of the time.
Gem: Silence Strike 40% Normal attack inflicts Silence 40% of the time.
Gem: Confuse Strike 10% Normal attack inflicts Confusion 10% of the time.
Gem: Confuse Strike 20% Normal attack inflicts Confusion 20% of the time.
Gem: Confuse Strike 40% Normal attack inflicts Confusion 40% of the time.
Gem: Sleep Strike 10% Normal attack inflicts Sleep 10% of the time.
Gem: Sleep Strike 20% Normal attack inflicts Sleep 20% of the time.
Gem: Sleep Strike 40% Normal attack inflicts Sleep 40% of the time.
Gem: Paralysis Strike 10% Normal attack inflicts Paralysis 10% of the time.
Gem: Paralysis Strike 20% Normal attack inflicts Paralysis 20% of the time.
Gem: Paralysis Strike 40% Normal attack inflicts Paralysis 40% of the time.
Gem: Burn Strike 10% Normal attack inflicts Burn 10% of the time.
Gem: Burn Strike 20% Normal attack inflicts Burn 20% of the time.
Gem: Burn Strike 40% Normal attack inflicts Burn 40% of the time.
Gem: Freeze Strike 10% Normal attack inflicts Freeze 10% of the time.
Gem: Freeze Strike 20% Normal attack inflicts Freeze 20% of the time.
Gem: Freeze Strike 40% Normal attack inflicts Freeze 40% of the time.
Gem: Shock Strike 10% Normal attack inflicts Shock 10% of the time.
Gem: Shock Strike 20% Normal attack inflicts Shock 20% of the time.
Gem: Shock Strike 40% Normal attack inflicts Shock 40% of the time.
Gem: Slow Strike 10% Normal attack inflicts Slow 10% of the time.
Gem: Slow Strike 20% Normal attack inflicts Slow 20% of the time.
Gem: Slow Strike 40% Normal attack inflicts Slow 40% of the time.
Gem: Stop Strike 10% Normal attack inflicts Stop 10% of the time.
Gem: Stop Strike 20% Normal attack inflicts Stop 20% of the time.
Gem: Stop Strike 40% Normal attack inflicts Stop 40% of the time.
Gem: Mini Strike 10%
Gem: Mini Strike 20%
Gem: Mini Strike 40%
Gem: Zombie Strike 10% Normal attack inflicts Zombie 10% of the time.
Gem: Zombie Strike 20% Normal attack inflicts Zombie 20% of the time.
Gem: Zombie Strike 40% Normal attack inflicts Zombie 40% of the time.
Gem: Petrify Strike 10% Normal attack inflicts Petrify 10% of the time.
Gem: Petrify Strike 20% Normal attack inflicts Petrify 20% of the time.
Gem: Petrify Strike 40% Normal attack inflicts Petrify 40% of the time.
Gem: Digestion Strike 10% Normal attack inflicts Digestion 10% of the time.
Gem: Digestion Strike 20% Normal attack inflicts Digestion 20% of the time.
Gem: Digestion Strike 40% Normal attack inflicts Digestion 40% of the time.
Gem: Stun Strike 10% Normal attack inflicts Stun 10% of the time.
Gem: Stun Strike 20% Normal attack inflicts Stun 20% of the time.
Gem: Stun Strike 40% Normal attack inflicts Stun 40% of the time.
Gem: Slimed Strike 10% Normal attack inflicts Slimed 10% of the time.
Gem: Slimed Strike 20% Normal attack inflicts Slimed 20% of the time.
Gem: Slimed Strike 40% Normal attack inflicts Slimed 40% of the time.
Gem: Horny Strike 10% Normal attack inflicts Horny 10% of the time.
Gem: Horny Strike 20% Normal attack inflicts Horny 20% of the time.
Gem: Horny Strike 40% Normal attack inflicts Horny 40% of the time.
Gem: Trance Strike 10% Normal attack inflicts Trance 10% of the time.
Gem: Trance Strike 20% Normal attack inflicts Trance 20% of the time.
Gem: Trance Strike 40% Normal attack inflicts Trance 40% of the time.
Gem: Seduction Strike 10% Normal attack inflicts Seduction 10% of the time.
Gem: Seduction Strike 20% Normal attack inflicts Seduction 20% of the time.
Gem: Seduction Strike 40% Normal attack inflicts Seduction 40% of the time.
Gem: Incontinence Strike 10% Normal attack inflicts Incontinence 10% of the time.
Gem: Incontinence Strike 20%
Gem: Incontinence Strike 40%
Gem: Thievery Booster 30% Thievery skills deal +30% damage.
Gem: Thievery Booster 50% Thievery skills deal +50% damage.
Gem: Ninjutsu Booster 30% Ninjutsu skills deal +30% damage.
Gem: Ninjutsu Booster 50% Ninjutsu skills deal +50% damage.
Gem: Piracy Booster 30% Piracy skills deal +30% damage.
Gem: Piracy Booster 50% Piracy skills deal +50% damage.
Gem: Justice Booster 30% Justice skills deal +30% damage.
Gem: Justice Booster 50% Justice skills deal +50% damage.
Gem: Mercantile Booster 30% Mercantile skills deal +30% damage.
Gem: Mercantile Booster 50% Mercantile skills deal +50% damage.
Gem: EX-Item Booster 30% EX-Item skills deal +30% damage.
Gem: EX-Item Booster 50% EX-Item skills deal +50% damage.
Gem: Oracle Booster 30% Oracle skills deal +30% damage.
Gem: Oracle Booster 50% Oracle skills deal +50% damage.
Gem: Dancing Booster 30% Dancing skills deal +30% damage.
Gem: Dancing Booster 50% Dancing skills deal +50% damage.
Gem: Singing Booster 30% Singing skills deal +30% damage.
Gem: Singing Booster 50% Singing skills deal +50% damage.
Gem: Talk Booster 30% Talk skills deal +30% damage.
Gem: Talk Booster 50% Talk skills deal +50% damage.
Gem: Makina Booster 30% Makina skills deal +30% damage.
Gem: Makina Booster 50% Makina skills deal +50% damage.
Gem: Cooking Booster 30% Cooking skills deal +30% damage.
Gem: Cooking Booster 50% Cooking skills deal +50% damage.
Gem: Medicine Booster 30% Medicine skills deal +30% damage.
Gem: Medicine Booster 50% Medicine skills deal +50% damage.
Gem: Service Booster 30% Service skills deal +30 damage.
Gem: Service Booster 50% Service skills deal +50 damage.
Gem: Ruling Booster 30% Ruling skills deal +30% damage.
Gem: Ruling Booster 50% Ruling skills deal +50% damage.
Gem: Heroism Booster 30% Heroism skills deal +30% damage.
Gem: Heroism Booster 50% Heroism skills deal +50% damage.
Gem: Sexcraft Booster 30% Sexcraft skills deal +30% damage.
Gem: Sexcraft Booster 50% Sexcraft skills deal +50% damage.
Gem: Skill Use:Thievery Allows user to use Thievery skills.
Gem: Skill Use:Ninjutsu Allows user to use Ninjutsu skills.
Gem: Skill Use:Piracy Allows user to use Piracy skills.
Gem: Skill Use:Mercantile Allows user to use Mercantile skills.
Gem: Skill Use:EX-Item Allows user to use EX-Item skills.
Gem: Skill Use:Oracle Allows user to use Oracle skills.
Gem: Skill Use:Dancing Allows user to use Dancing skills.
Gem: Skill Use:Singing Allows user to use Singing skills.
Gem: Skill Use:Talk Allows user to use Talk skills.
Gem: Skill Use:Makina Allows user to use Makina skills.
Gem: Skill Use:Cooking Allows user to use Cooking skills.
Gem: Skill Use:Medicine Allows user to use Medicine skills.
Gem: Skill Use:Service Allows user to use Service skills.
Gem: Skill Use:Ruling Allows user to use Ruling skills.
Gem: Skill Use:Heroism Allows user to use Heroism skills.
Gem: Skill Use:Sexcraft Allows user to use Sexcraft skills.

Magic

Gem: MP +10% Increase Max MP by 10%.
Gem: MP +20% Increase Max MP by 20%.
Gem: MP +30% Increase Max MP by 30%.
Gem: MP +40% Increase Max MP by 40%.
Gem: MP +50% Increase Max MP by 50%.
Gem: Magic +10% Increase Magic by 10%.
Gem: Magic +20% Increase Magic by 20%.
Gem: Magic +30% Increase Magic by 30%.
Gem: Magic +40% Increase Magic by 40%.
Gem: Magic +50% Increase Magic by 50%.
Gem: MP Cost 75% All skills have 3/4 MP cost.
Gem: MP Cost 50% All skills have 1/2 MP cost.
Gem: MP Cost 25% All skills have 1/4 MP cost.
Gem: 1 MP Cost Skills cost no more than 1 MP.
Gem: Magic Curtain Recover MP equal to 10% of damage taken.
Gem: Pleasure Booster 30% Deal +30% Pleasure damage.
Gem: Pleasure Booster 50% Deal +50% Pleasure damage.
Gem: Fire Booster 30% Deal +30% Fire damage.
Gem: Fire Booster 50% Deal +50% Fire damage.
Gem: Ice Booster 30% Deal +30% Ice Damage.
Gem: Ice Booster 50% Deal +50% Ice Damage.
Gem: Lightning Booster 30% Deal +30% Lightning damage.
Gem: Lightning Booster 50% Deal +50% Lightning damage.
Gem: Wind Booster 30% Deal +30% Wind damage.
Gem: Wind Booster 50% Deal +50% Wind damage.
Gem: Earth Booster 30% Deal +30% Earth damage.
Gem: Earth Booster 50% Deal +50% Earth damage.
Gem: Water Booster 30% Deal +30% Water damage.
Gem: Water Booster 50% Deal +50% Water damage.
Gem: Holy Booster 30% Deal +30% Holy damage.
Gem: Holy Booster 50% Deal +50% Holy damage.
Gem: Dark Booster 30% Deal +30% Dark booster.
Gem: Dark Booster 50% Deal +50% Dark booster.
Gem: Sonic Booster 30% Deal +30% Sonic damage.
Gem: Sonic Booster 50% Deal +50% Sonic damage.
Gem: Bio Booster 30% Deal +30% Bio damage.
Gem: Bio Booster 50% Deal +50% Bio damage.
Gem: Recovery Booster 30% Restore 30% more HP and MP with recovery effects.
Gem: Recovery Booster 50% Restore 50% more HP and MP with recovery effects.
Gem: White Magic Booster 30% White Magic deals +30% damage.
Gem: White Magic Booster 50% White Magic deals +50% damage.
Gem: Black Magic Booster 30% Black Magic deals +30% damage.
Gem: Black Magic Booster 50% Black Magic deals +50% damage.
Gem: Time Magic Booster 30% Time Magic deals +30% damage.
Gem: Time Magic Booster 50% Time Magic deals +50% damage.
Gem: Summoning Booster 30% Summoning skills deal +30% damage.
Gem: Summoning Booster 50%
Gem: Holy Skill Booster 30% Holy skills deal +30% damage.
Gem: Holy Skill Booster 50% Holy skills deal +50% damage.
Gem: Dark Skill Booster 30% Dark skills deal +30% damage.
Gem: Dark Skill Booster 50% Dark skills deal +50% damage.
Gem: Spellblade Booster 30% 魔法剣のダメージが30%アップする
Gem: Spellblade Booster 50% 魔法剣のダメージが50%アップする
Gem: Taoism Booster 30% Taoism skills deal +30% damage.
Gem: Taoism Booster 50% Taoism skills deal +50% damage.
Gem: Magic Science Booster 30% Magic Science skills deal +30% damage.
Gem: Magic Science Booster 50%
Gem: Alchemy Booster 30% Alchemy skills deal +30% damage.
Gem: Alchemy Booster 50% Alchemy skills deal +50% damage.
Gem: Grimoire Booster 30% Grimoire skills deal +30% damage.
Gem: Grimoire Booster 50% Grimoire skills deal +50% damage.
Gem: Skill Use:White Magic. Allows user to use White Magic.
Gem: Skill Use:Black Magic Allows user to use Black Magic.
Gem: Skill Use:Time Magic Allows user to use Time Magic.
Gem: Skill Use:Summoning Allows user to use Summoning skills.
Gem: Skill Use:Holy Allows user to use Holy skills.
Gem: Skill Use:Dark Allows user to use Dark skills.
Gem: Skill Use:Spellblade Allows user to use Spellblade skills.
Gem: Skill Use:Taoism Allows user to use Taoism skills.
Gem: Skill Use:Magic Science Allows user to use Magic Science skills.
Gem: Skill Use:Alchemy Allows user to use Alchemy skills.
Gem: Skill Use:Grimoire Allows user to use Grimoire skills.
Gem: Psychic Booster 30% Psychic skills deal +30% damage.
Gem: Psychic Booster 50% Psychic skills deal +50% damage.

Defense

Gem: Defense +10% Increase Defense by 10%.
Gem: Defense +20% Increase Defense by 20%.
Gem: Defense +30% Increase Defense by 30%.
Gem: Defense +40% Increase Defense by 40%.
Gem: Defense +50% Increase Defense by 50%.
Gem: Willpower +10% Increase Willpower by 10%.
Gem: Willpower +20% Increase Willpower by 20%.
Gem: Willpower +30% Increase Willpower by 30%.
Gem: Willpower +40% Increase Willpower by 40%.
Gem: Willpower +50% Increase Willpower by 50%.
Gem: Evasion +10% Increase Physical Evasion rate by 10%.
Gem: Evasion +20% Increase Physical Evasion rate by 20%.
Gem: Evasion +30% Increase Physical Evasion rate by 30%.
Gem: Evasion +50% Increase Physical Evasion rate by 50%.
Gem: Evasion +75% Increase Physical Evasion rate by 75%.
Gem: Peerless Physical Evasion Avoid all physical attacks.
Gem: Magic Evasion 10% Increase Magical Evasion rate by 10%.
Gem: Magic Evasion 20% Increase Magical Evasion rate by 20%.
Gem: Magic Evasion 30% Increase Magical Evasion rate by 30%.
Gem: Magic Evasion 50% Increase Magical Evasion rate by 50%.
Gem: Magic Evasion 75% Increase Magical Evasion rate by 75%.
Gem: Peerless Magic Evasion Avoid all magical attacks.
Gem: Omni-Evasion 10% Increase physical and magical evasion by 10%.
Gem: Omni-Evasion 20% Increase physical and magical evasion by 20%.
Gem: Omni-Evasion 30% Increase physical and magical evasion by 30%.
Gem: Omni-Evasion 50% Increase physical and magical evasion by 50%.
Gem: Omni-Evasion 75% Increase physical and magical evasion by 75%.
Gem: Untouchable Avoid all physical and magical attacks.
Gem: Critical Auto Guard When falling below 20% HP, halve physical damage taken for 4 rounds.
Gem: Crisis Auto Guard When falling below 20% HP, quarter physical damage taken for 3 rounds.
Gem: Panic Auto Guard When falling below 20% HP, nullify physical damage for 3 rounds.
Gem: Critical Auto Barrier When falling below 20% HP, halve magical damage taken for 4 rounds.
Gem: Crisis Auto Barrier When falling below 20% HP, quarter magical damage taken for 3 rounds.
Gem: Panic Auto Barrier When falling below 20% HP, nullify magical damage for 3 rounds.
Gem: Critical Auto Force Field When falling below 20% HP, halve all damage taken for 3 rounds.
Gem: Crisis Auto Force Field When falling below 20% HP, quarter all damage taken for 3 rounds.
Gem: Panic Auto Force Field When falling below 20% HP, nullify all damage for 3 rounds.
Gem: Guard Defense *2 Take 1/4 damage while defending instead of 1/2.
Gem: Guard Defense *10 Take 1/20 damage while defending instead of 1/2.
Gem: Magic Reflect 10% Increase Magic Reflect rate by 10%.
Gem: Magic Reflect 30% Increase Magic Reflect rate by 30%.
Gem: Magic Reflect 50% Increase Magic Reflect rate by 50%.
Gem: Magic Reflect 75% Increase Magic Reflect rate by 75%.
Gem: Perfect Magic Reflect Reflect all magic attacks.
Gem: Nullify Critical Evade all critical attacks.
Gem: Auto-Raise 25% Once per battle, revive when defeated at 25% HP.
Gem: Auto-Raise 50% Once per battle, revive when defeated at 50% HP.
Gem: Auto-Raise 100% Once per battle, revive when defeated at 100% HP.
Gem: Null <= 500 Dmg Nullifies incoming attacks dealing 500 damage or less.
Gem: Null <= 1000 Dmg Nullifies incoming attacks dealing 1000 damage or less.
Gem: Null <= 2000 Dmg Nullifies incoming attacks dealing 2000 damage or less.
Gem: Endure While above 30% HP, survive a fatal blow with 1 HP once per battle.
Gem: Super Endure While above 20% HP, survive a fatal blow with 1 HP once per battle.
Gem: Ultra Endure While above 10% HP, survive a fatal blow with 1 HP once per battle.
Gem: Auto 2-Hit Barrier On entering battle, create a barrier that blocks 2 hits.
Gem: Resist Physical 75% Reduce Physical damage taken to 75% of normal.
Gem: Resist Physical 50% Reduce Physical damage taken to 50% of normal.
Gem: Resist Physical 25% Reduce Physical damage taken to 25% of normal.
Gem: Nullify Physical Nullify Physical damage taken.
Gem: Absorb Physical Absorb Physical damage taken.
Gem: Reflect Physical Reflect incoming Physical damage.
Gem: Resist Pleasure 75% Reduce Pleasure damage taken to 75% of normal.
Gem: Resist Pleasure 50% Reduce Pleasure damage taken to 50% of normal.
Gem: Resist Pleasure 25% Reduce Pleasure damage taken to 25% of normal.
Gem: Nullify Pleasure Nullify Pleasure damage taken.
Gem: Absorb Pleasure Absorb Pleasure damage taken.
Gem: Reflect Pleasure Reflect incoming Pleasure damage.
Gem: Resist Fire 75% Reduce Fire damage taken to 75% of normal.
Gem: Resist Fire 50% Reduce incoming Fire damage by 50%.
Gem: Resist Fire 25% Reduce Fire damage taken to 25% of normal.
Gem: Nullify Fire Nullify Fire damage taken.
Gem: Absorb Fire Absorb Fire damage taken.
Gem: Reflect Fire Reflect incoming Fire damage.
Gem: Resist Ice 75% Reduce Ice damage taken to 75% of normal.
Gem: Resist Ice 50% Reduce Ice damage taken to 50% of normal.
Gem: Resist Ice 25% Reduce Ice damage taken to 25% of normal.
Gem: Nullify Ice Nullify Ice damage taken.
Gem: Absorb Ice Absorb Ice damage taken.
Gem: Reflect Ice Reflect incoming Ice damage.
Gem: Resist Lightning 75% Reduce Lightning damage taken to 75% of normal.
Gem: Resist Lightning 50% Reduce Lightning damage taken to 50% of normal.
Gem: Resist Lightning 25% Reduce Lightning damage taken to 25% of normal..
Gem: Nullify Lightning Nullify Lightning damage taken.
Gem: Absorb Lightning Absorb Lightning damage taken.
Gem: Reflect Lightning Reflect incoming Lightning damage.
Gem: Resist Wind 75% Reduce Wind damage taken to 75% of normal.
Gem: Resist Wind 50% Reduce Wind damage taken to 50% of normal.
Gem: Resist Wind 25% Reduce Wind damage taken to 25% of normal.
Gem: Nullify Wind Nullify Wind damage taken.
Gem: Absorb Wind Absorb Wind damage taken.
Gem: Reflect Wind Reflect incoming Wind damage.
Gem: Resist Earth 75% Reduce Earth damage taken to 75% of normal.
Gem: Resist Earth 50% Reduce Earth damage taken to 50% of normal.
Gem: Resist Earth 25% Reduce Earth damage taken to 25% of normal.
Gem: Nullify Earth Nullify Earth damage taken.
Gem: Absorb Earth Absorb Earth damage taken.
Gem: Reflect Earth Reflect incoming Earth damage.
Gem: Resist Water 75% Reduce Water damage taken to 75% of normal.
Gem: Resist Water 50% Reduce Water damage taken to 50% of normal.
Gem: Resist Water 25% Reduce Water damage taken to 25% of normal.
Gem: Nullify Water Nullify incoming Water damage.
Gem: Absorb Water Absorb incoming Water damage.
Gem: Reflect Water Reflect incoming Water damage.
Gem: Resist Holy 75% Reduce Holy damage taken to 75% of normal.
Gem: Resist Holy 50% Reduce Holy damage taken to 50% of normal.
Gem: Resist Holy 25% Reduce Holy damage taken to 25% of normal.
Gem: Nullify Holy Nullify Holy damage taken.
Gem: Absorb Holy Absorb Holy damage taken.
Gem: Reflect Holy Reflect incoming Holy damage.
Gem: Resist Dark 75% Reduce Dark damage taken to 75% of normal.
Gem: Resist Dark 50% Reduce Dark damage taken to 50% of normal.
Gem: Resist Dark 25% Reduce Dark damage taken to 25% of normal.
Gem: Nullify Dark Nullify Dark damage taken.
Gem: Absorb Dark Absorb Dark damage taken.
Gem: Reflect Dark Reflect incoming Dark damage.
Gem: Resist Sonic 75% Reduce Sonic damage taken to 75% of normal.
Gem: Resist Sonic 50% Reduce Sonic damage taken to 50% of normal.
Gem: Resist Sonic 25% Reduce Sonic damage taken to 25% of normal.
Gem: Nullify Sonic Nullify Sonic damage taken.
Gem: Absorb Sonic Absorb Sonic damage taken.
Gem: Reflect Sonic Reflect incoming Sonic damage.
Gem: Resist Bio 75% Reduce Bio damage taken to 75% of normal.
Gem: Resist Bio 50% Reduce Bio damage taken to 50% of normal.
Gem: Resist Bio 25% Reduce Bio damage taken to 25% of normal.
Gem: Nullify Bio Nullify Bio damage taken.
Gem: Absorb Bio Absorb Bio damage taken.
Gem: Reflect Bio Reflect incoming Bio damage.
Gem: Resist Magic Elements 75% Reduce Fire/Ice/Lightning damage taken to 75% of normal.
Gem: Resist Magic Elements 50% Reduce Fire/Ice/Lightning damage taken to 50% of normal.
Gem: Resist Magic Elements 25% Reduce Fire/Ice/Lightning damage taken to 25% of normal.
Gem: Nullify Magic Elements Nullify Fire/Ice/Lightning damage taken.
Gem: Absorb Magic Elements Absorb Fire/Ice/Lightning damage taken.
Gem: Reflect Magic Elements Reflect incoming Fire/Ice/Lightning damage.
Gem: Resist Natural Elements 75% Reduce Wind/Earth/Water damage taken to 75% of normal.
Gem: Resist Natural Elements 50% Reduce Wind/Earth/Water damage taken to 50% of normal.
Gem: Resist Natural Elements 25% Reduce Wind/Earth/Water damage taken to 25% of normal.
Gem: Nullify Natural Elements Nullify Wind/Earth/Water damage taken.
Gem: Absorb Natural Elements Absorb Wind/Earth/Water damage taken.
Gem: Reflect Natural Elements Reflect incoming Wind/Earth/Water damage.
Gem: Elemental Resistance 75% Reduce damage taken from all elements except Holy and Dark to 75% of normal.
Gem: Elemental Resistance 50% Reduce damage taken from all elements except Holy and Dark to 50% of normal.
Gem: Elemental Resistance 25% Reduce damage taken from all elements except Holy and Dark to 25% of normal.
Gem: Nullify Elemental Nullify all incoming elemental damage except Holy and Dark.
Gem: Absorb Elemental Absorb all incoming elemental damage except Holy and Dark.
Gem: Reflect Elemental Reflect all incoming elemental damage except Holy and Dark.
Gem: Resist Debuff Nullify attempts to debuff stats 50% of the time.
Gem: Nullify Debuff Become immune to attempts to debuff stats.
Gem: Resist Instant Death Nullify attempts to inflict Instant Death 50% of the time.
Gem: Nullify Instant Death Become immune to Instant Death.
Gem: Resist Ascension Nullify attempts to inflict Ascension 50% of the time.
Gem: Nullify Ascension Become immune to Ascension.
Gem: Resist Climax Nullify attempts to inflict Climax 50% of the time.
Gem: Nullify Climax Become immune to Climax.
Gem: Nullify All Instant Death Become immune to Instant Death, Ascension, and Climax.
Gem: Resist Bind Nullify attempts to inflict Bind 50% of the time.
Gem: Nullify Bind Become immune to Bind.
Gem: Resist Poison Nullify attempts to inflict Poison 50% of the time.
Gem: Nullify Poison Become immune to Poison.
Gem: Resist Blind Nullify attempts to inflict Blind 50% of the time.
Gem: Nullify Blind Become immune to Blind.
Gem: Resist Silence Nullify attempts to inflict Silence 50% of the time.
Gem: Nullify Silence Become immune to Silence.
Gem: Resist Confusion Nullify attempts to inflict Confusion 50% of the time.
Gem: Nullify Confusion Become immune to Confusion.
Gem: Resist Sleep Nullify attempts to inflict Sleep 50% of the time.
Gem: Nullify Sleep Become immune to Sleep.
Gem: Resist Paralysis Nullify attempts to inflict Paralysis 50% of the time.
Gem: Nullify Paralysis Become immune to Paralysis.
Gem: Resist Burn Nullify attempts to inflict Burn 50% of the time.
Gem: Nullify Burn Become immune to Burn.
Gem: Resist Freeze Nullify attempts to inflict Freeze 50% of the time.
Gem: Nullify Freeze Become immune to Freeze.
Gem: Resist Shock Nullify attempts to inflict Shock 50% of the time.
Gem: Nullify Shock Become immune to Shock.
Gem: Resist Slow Nullify attempts to inflict Slow 50% of the time.
Gem: Nullify Slow Become immune to Slow.
Gem: Resist Stop Nullify attempts to inflict Stop 50% of the time.
Gem: Nullify Stop Become immune to Stop.
Gem: Resist Mini Nullify attempts to inflict Mini 50% of the time.
Gem: Nullify Mini Become immune to Mini.
Gem: Resist Zombie Nullify attempts to inflict Zombie 50% of the time.
Gem: Nullify Zombie Become immune to Zombie.
Gem: Resist Petrify
Gem: Nullify Petrify Become immune to Petrify.
Gem: Resist Digestion Nullify attempts to inflict Digestion 50% of the time.
Gem: Nullify Digestion Become immune to Digestion.
Gem: Resist Stun Nullify attempts to inflict Stun 50% of the time.
Gem: Nullify Stun Become immune to Stun.
Gem: Resist Slimed Nullify attempts to inflict Slimed 50% of the time.
Gem: Nullify Slimed Become immune to Slimed.
Gem: Resist Horny Nullify attempts to inflict Horny 50% of the time.
Gem: Nullify Horny Become immune to Horny.
Gem: Resist Trance Nullify attempts to inflict Trance 50% of the time.
Gem: Nullify Trance Become immune to Trance.
Gem: Resist Seduction Nullify attempts to inflict Seduction 50% of the time.
Gem: Nullify Seduction Become immune to Seduction.
Gem: Resist Incontinence Nullify attempts to inflict Incontinence 50% of the time.
Gem: Nullify Incontinence Become immune to Incontinence.

Special

Gem: HP Regen 5% Regenerate 5% of Max HP per turn.
Gem: HP Regen 10% Regenerate 10% of Max HP per turn.
Gem: HP Regen 20% Regenerate 20% of Max HP per turn.
Gem: HP Regen 30% Regenerate 30% of Max HP per turn.
Gem: Perfect HP Regen Regenerate 100% of Max HP per turn.
Gem: MP Regen 1% Regenerate 1% of Max MP per turn.
Gem: MP Regen 2% Regenerate 2% of Max MP per turn.
Gem: MP Regen 4% Regenerate 4% of Max MP per turn.
Gem: MP Regen 8% Regenerate 8% of Max MP per turn.
Gem: Perfect MP Regen Regenerate 100% of Max MP per turn.
Gem: SP Regen 5% Regenerate 5% of Max SP per turn.
Gem: SP Regen 10% Regenerate 10% of Max SP per turn.
Gem: SP Regen 20% Regenerate 20% of Max SP per turn.
Gem: SP Regen 30% Regenerate 30% of Max SP per turn.
Gem: Perfect SP Regen Regenerate 100% of Max SP per turn.
Gem: Double SP Charge Doubles SP gain when guarding or attacking.
Gem: Triple SP Charge Triples SP gain when guarding or attacking.
Gem: Quintuple SP Charge Quintuples SP gain when guarding or attacking.
Gem: Medicine Lore I User's healing items restore 50% more HP/MP/SP when used in combat.
Gem: Medicine Lore II User's healing items restore 100% more HP/MP/SP when used in combat.
Gem: Medicine Lore III User's healing items restore 200% more HP/MP/SP when used in combat.
Gem: Ultimate Medicine User's healing items restore 400% more HP/MP/SP when used in combat.
Gem: Metabolism Up Healing items/effects used on you restore 100% more HP/MP/SP.
Gem: Super Metabolism Healing items/effects used on you restore 200% more HP/MP/SP.
Gem: Ultimate Metabolism Healing items/effects used on you restore 400% more HP/MP/SP.
Gem: Appeal Become targeted twice as often by foes.
Gem: Super Appeal Become targeted five times as often by foes.
Gem: Hide Become targeted half as often by foes.
Gem: Super Hide Become targeted 1/5 as often by foes.
Gem: Crisis Double Action When falling below 20% HP, gain the ability to act twice per round for 4 rounds.
Gem: Critical Triple Action When falling below 20% HP, gain the ability to act thrice per round for 4 rounds.
Gem: Double Action Act twice per turn.
Gem: Triple Action Act thrice per turn.
Gem: Crisis Auto Transform When falling below 20% HP, automatically Transform.
Gem: Nullify Ambush Nullify ambushes from foes.
Gem: Preemptive Strike Up Increase chance of getting a preemptive strike on foes.
Gem: Battle Start SP Up Start battles with 75% Max SP instead of 50%.
Gem: Battle Start SP Max Start battles with 100% Max SP instead of 50%.
Gem: Post-Battle Rest Regenerate 10% Max HP and 2% Max MP after each battle.
Gem: Post-Battle Great Rest Regenerate 20% Max HP and 4% Max MP after each battle.
Gem: Post-Battle Rest & Relaxation Regenerate 30% Max HP and 8% Max MP after each battle.
Gem: Post-Battle Full Recovery Regenerate 100% Max HP and Max MP after each battle.
Gem: Experience +50% Gain +50% XP.
Gem: Experience +100% Gain +100% XP.
Gem: Experience +200% Gain +200% XP.
Gem: Job XP +50% Gain +50% Job XP.
Gem: Job XP +100% Gain +100% Job XP.
Gem: Job XP +200% Gain +200% Job XP.
Gem: Gold Drop 150% Acquire 150% gold from combat.
Gem: Gold Drop +100% Acquire 200% gold from combat.
Gem: Gold Drop +200% Acquire 300% gold from combat.
Gem: Item Drop 150% Sets the party's chance for getting items dropped from combat to 150%.
Gem: Item Drop 200% Sets the party's chance for getting items dropped from combat to 200%.
Gem: Item Drop 300% Sets the party's chance for getting items dropped from combat to 300%.
Gem: Steal Rate +50% Stealing has a 50% higher success rate.
Gem: Steal Rate +100% Stealing has a 100% higher success rate.
Gem: Steal Rate +200% Stealing has a 200% higher success rate.
Gem: Scythe Success Up Scythe skills inflict status effects 50% more often.
Gem: Whip Success Up Whip skills inflict status effects 50% more often.
Gem: Black Magic Success Up Black Magic inflicts status effects 50% more often.
Gem: Time Magic Success Up Time Magic inflicts status effects 50% more often.
Gem: Taoism Success Up Taoism inflicts status effects 50% more often.
Gem: Dance Success Up Dancing skills inflict status effects 50% more often.
Gem: Song Success Up Singing skills inflict status effects 50% more often.
Gem: Talk Success Up Talk skills inflict status effects 50% more often.
Gem: Medicine Success Up Medicine skills inflict status effects 50% more often.
Gem: Sexcraft Success Up Sexcraft skills inflict status effects 50% more often.
Gem: Demon Arts Success Up Demon Arts inflict status effects 50% more often.
Gem: Scale Success Up Insect skills inflict status effects 50% more often.
Gem: Pollen Success Up Plant skills inflict status effects 50% more often.
Gem: Breath Success Up Breath skills inflict status effects 50% more often.
Gem: Contract of Darkness Skills that sacrifice health have 1/2 HP cost.
Gem: Ruler of Darkness Skills that sacrifice health no longer cost HP.
Gem: Forest Strength +20% to all stats while in the forest.
Gem: Super Forest Strength +40% to all stats while in the forest.
Gem: Desert Strength +20% to all stats while in the desert.
Gem: Super Desert Strength +40% to all stats while in the desert.
Gem: Sea Strength +20% to all stats while in the ocean.
Gem: Super Sea Strength +40% to all stats while in the ocean.
Gem: Deep Sea Strength +40% to all stats while in the deep sea.
Gem: Super Deep Sea Strength
Gem: Cave Strength +20% to all stats while in a cave.
Gem: Super Cave Strength +40% to all stats while in a cave.
Gem: Town Strength +20% to all stats while in a town.
Gem: Super Town Strength +40% to all stats while in a town.
Gem: Environmental Damage 50% Halves damage taken while moving in poison swamps and barriers.
Gem: Nullify Environmental Damage Nullifies damage taken while moving in poison swamps and barriers.
Gem: Demon Arts Booster 30% Demon Arts skills deal +30% damage.
Gem: Demon Arts Booster 50% Demon Arts skills deal +50% damage.
Gem: Ocean Booster 30% Ocean skills deal +30% damage.
Gem: Ocean Booster 50% Ocean skills deal +50% damage.
Gem: Slime Booster 30% Slime skills deal +30% damage.
Gem: Slime Booster 50% Slime skills deal +50% damage.
Gem: Beast Booster 30% Beast skills deal +30% damage.
Gem: Beast Booster 50% Beast skills deal +50% damage.
Gem: Snake Booster 30% Snake skills deal +30% damage.
Gem: Snake Booster 50% Snake skills deal +50% damage.
Gem: Tentacle Booster 30% Tentacle skills deal +30% damage.
Gem: Tentacle Booster 50% Tentacle skills deal +50% damage.
Gem: Wing Booster 30% Wing skills deal +30% damage.
Gem: Wing Booster 50% Wing skills deal +50% damage.
Gem: Insect Booster 30% Insect skills deal +30% damage.
Gem: Insect Booster 50% Insect skills deal +50% damage.
Gem: Plant Booster 30% Plant skills deal +30% damage.
Gem: Plant Booster 50% Plant skills deal +50% damage.
Gem: Corpse Booster 30% Corpse skills deal +30% damage.
Gem: Corpse Booster 50% Corpse skills deal +50% damage.
Gem: Artificial Booster 30% Artificial skills deal +30% damage.
Gem: Artificial Booster 50% Artificial skills deal +50% damage.
Gem: Nature Booster 30% Nature skills deal +30% damage.
Gem: Nature Booster 50% Nature skills deal +50% damage.
Gem: Breath Booster 30% Breath skills deal +30% damage.
Gem: Breath Booster 50% Breath skills deal +50% damage.
Gem: Special Booster 30% Special skills deal +30% damage.
Gem: Special Booster 50% Special skills deal +50% damage.
Gem: Weapon Booster 30% Weapon skills deal 30% damage.
Gem: Weapon Booster 50% Weapon skills deal 50% damage.
Gem: Skill Use:Demon Arts Allows user to use Demon Arts.
Gem: Skill Use:Ocean Allows user to use Ocean skills.
Gem: Skill Use:Slime Allows user to use Slime skills
Gem: Skill Use:Beast Allows user to use Beast skills.
Gem: Skill Use:Snake Allows user to use Snake skills.
Gem: Skill Use:Tentacle Allows user to use Tentacle skills.
Gem: Skill Use:Wing Allows user to use Wing skills.
Gem: Skill Use:Insect Allows user to use Insect skills.
Gem: Skill Use:Plant Allows user to use Plant skills.
Gem: Skill Use:Corpse Allows user to use Corpse skills.
Gem: Skill Use:Artificial Allows user to use Artificial skills.
Gem: Skill Use:Nature Allows user to use Nature skills.
Gem: Skill Use:Breath Allows user to use Breath skills.
Gem: Sorcery Booster 30% Sorcery skills deal +30% damage.
Gem: Sorcery Booster 50% Sorcery skills deal +50% damage.
Gem: Giant Booster 30% Giant skills deal +30% damage.
Gem: Giant Booster 50% Giant skills deal +50% damage.

Equipment

Dagger
Gem Effect
Chemical Main Att +17%

Agi +10%

Dex +20%

Bio Strike

Eva +10%

Poison Strike +15%

Assassin Dagger Att +18%

Agi +18%

Dex +21%

Death Strike +10%

Tempting Gauche Att +24%

Agi +14%

Dex +28%

Wind Strike

Eva +10%

Seduction Strike +15%

Assassin Rage Att +25%

Agi +25%

Dex +29%

Death Strike +15%

Sword
Gem Effect
Falcon Sword Att +5%

2 Normal Attacks

Skill use: Weapon

Lecherously Tempting Blade Att +10%

Will +2%

Seduction Strike +15%

Skill Use: Weapon

Magical Blade Att +18%

Mag +15%

Wind/Earth/Water Strike

Marvelous Sword Att +24%

Drain Strike

Knight Sword
Gem Effect
Ox Defender Att +15%

Def +4%

Eva +10%

Crit +15%

Blood Sword Att +15%

Skill Use: Weapon

Lightning Sword Att +21%

Mag +09%

Lightning Strike

Skill Use: Weapon

Blizzard Sword Att +21%

Ice Strike

Skill Use: Weapon

Kusanagi Att +21%

Def +4%

Will +4%

Skill Use: Weapon

Perseus Shining Sword Att +30%

Agi +8%

Dex +8%

Magic Reflection +50%

Skill Use: Weapon

Sword of the Heavens Att +36%

Def +20%

Will +20%

Holy Strike

Holy Booster 30%

Excalibur Att +38%

Def +10%

Mag +10%

Will +10%

Agi +10%

Dex +10%

Holy Strike

SP Regen 20%

Skill Use: Weapon

Holy Booster 30%

Great Sword
Gem Effect
Zanbato: Thunder Att +25%

Lightning Strike

Crit +5%

Magna Bastard Att +32%

Def +6%

Earth Strike

Crit +25%

Rapier
Gem Effect
Floral Rapier Att +17%

Will +4%

Agi +20%

Dex +10%

Seduction Strike 10%

Chemical Rapier Att +19%

Agi +21%

Dex +10%

Bio Strike

Poison Strike +10%

Death Strike +10%

Medusa Rapier Att +21%

Agi +24%

Dex +12%

Earth Strike

Confusion Strike +10%

Petrify Strike +10%

Dragon Hunter Att +29%

Agi +31%

Dex +16%

Dragon Slayer

Bio Strike

Death Strike +10%

Poision Strike +10%

Bloody Rose Att +35%

Def +14%

Mag +20%

Will +14%

Agi +35%

Dex +35%

Petrify Strike +15%

Death Strike +15%

Skill Use: Weapon

Magic Sword
Gem Effect
Trinity Sword Att +20%

Mag +22%

Dex +20%

Fire/Ice/Lightning Strike

Fire/Ice/Lightning Booster 15%

Black Sword Att +26%

Mag +28%

Dex +26%

Black Magic Booster 15%

White Sword Att +26%

Mag +20%

Will +6%

Dex +20%

White Magic Booster 15%

Caladbolg Att +28%

Mag +30%

Dex +28%

Skill Use: Caladbolg

Etemen'Aki Att +32%

Mag +34%

Will +34%

Dex +34%

Skill Use: Weapon
Magic Skills Booster 15%

Spear
Gem Effect
Fuujin and Raijin Spear Att +19%

Agi +23%

Lightning/Wind Strike

Holy Dragoon Att +23%

Will +7%

Agi +24%

Fire/Holy Strike

Earth Dragoon Att +27%

Def +7%

Will +7%

Agi +28%

Fire/Earth/Holy Strike

Beast Spear Att +28%

Agi +29%

Lightning/Wind Strike

Demi-Human Slayer

Heavy Spear
Gem Effect
Holy Wyvern Spear Att +21%

Will +6%

Agi +23%

Holy Strike

Dragon Slayer

Blazing Shadow Att +23%

Agi +26%

Fire/Dark Strike

Longinus Plasma Att +30%

Def +7%

Mag +16%

Will +7%

Agi +30%

Lightning/Holy Strike

Skill Use: Weapon

Brionac Heaven Att +30%

Def +9%

Agi +32%

Holy Strike

Katana
Gem Effect
Murasame Att +27%

Mag +15%

Dex +33%

Death Strike +10%

Skill Use: Weapon

Monohoshizao Att +24%

Dex +36%

Crit +25%

Skill Use: Weapon

Ame No Murakumo Att +40%

Mag +10%

Will +5%

Dex +30%

Water Strike

Skill Use: Weapon

Water Booster 15%

Mugen Att +30%

Def +5%

Agi +10%

Dex +30%

Sleep Strike +10%

Skill Use: Weapon

Hit Rate +100%

Tsukishimoto Att +31%

Def +5%

Mag +15%

Will +5%

Dex +29%

Dark Strike

Skill Use: Weapon

Dark Booster 15%

Hana Kagura Att +32%

Will +8%

Dex +28%

Holy Strike

Skill Use: Weapon

Holy Booster 15%

Ninja Sword
Gem Effect
Ichigeki Att +20%

Agi +13%

Dex +20%

Death +15%

Yami Fubuki: Aqua Att +26%

Mag +10%

Will +4%

Agi +12%

Dex +26%

Water Strike

Water Booster 15%

Fists
Gem Effect
Dark Claws: Burst Att +16%

Mag +8%

Agi +16%

Dex +16%

Dark Strike

Crit +10%

Bastet Claws Att +17%

Agi +22%

Dex +17%

Crit +10%

Eva +10%

Ox Lord Att +20%

Agi +23%

Dex +20%

Crit +20%

Demon Claws: Hekatonkheires Att +28%

Def +10%

Agi +37%

Dex +28%

Dark Strike

Crit +15%

Dark Booster 15%

King of Hearts Att +34%

Def +20%

Mag +20%

Will +20%

Agi +39%

Dex +34%

Holy Strike

Crit +10%

Skill Use: Weapon

Holy Booster 30%

Fangs

Gem Effect
Death Fang: Cross Att +14%

Crit +10%

Death Strike +15%

Medusa Fang Att +22%

Crit +10%

Petrify +10%

Night Fang Att +28%

Crit +10%

Axes
Gem Effect
Rumble Axe Att +10%

Crit +5%

Become Berserk

Regen HP/MP/SP (20/2/50%)

Activates when Below 20% HP

Crimson Radiance Att +13%

Will +4%

Holy Strike

Crit +5%

Chaotic Devil Axe Att +22%

Crit +25%

Giant Axe: Ice Att +24%

Def +7%

Ice Strike

Crit +15%

Minotauros Breaker Att +30%

Crit +20%

Skill Use: Weapon

Absolute Zero Grand Prism Att +33%

Def +8%

Ice/Earth Strike

Crit +5%

Club
Gem Effect
Chaotic Devil Hammer Att +21%

Crit +25%

Thunder Quake Hammer Att +22%

Def +7%

Lightning/Earth Strike

Crit +3%

Lightning Booster 15%

Earth Booster 30%

Blazing Orichalcum Hammer Att +27%

Fire Strike

Crit +3%

Miracle Hammer Att +27%

Will +7%

Holy Strike

Crit +3%

Ruyi-Bang Att +32%

Mag +16%

Agi +16%

Wind/Dark Strike

Crit +3%

Skill Use: Weapon

Wind/Dark Booster 15%

Sickle
Gem Effect
Imp Sickle Att +2%

Mag +2%

Dex +1%

Horny Strike +25%

Cocytus Scythe Att +23%

Mag +18%

Dex +11%

Death Strike +20%

Holy Taoist Scythe Att +27%

Mag +24%

Will +6%

Dex +14%

Holy Strike

Taoism Booster 15%

Shine Scythe Att +29%

Mag +25%

Will +7%

Dex +14%

Wind/Earth/Water Strike

Six Soul Taoist Scythe Att +31%

Mag +27%

Will +9%

Dex +16%

Wind/Earth/Water/Holy Strike

Wind/Earth/Water/Holy Booster 15%

Taoism Booster 15%

Staff
Gem Effect
Lightning Staff Att +4%

Mag +8%

WIll +8%

Dex +8%

Lightning Strike

Skill Use: Weapon

Lightning Booster 30%

Ripple Staff Att +4%

Mag +9%

WIll +9%

Dex +9%

Water Strike

Skill Use: Weapon

Water Booster 30%

Sealing Staff Att +4%

Mag +9%

WIll +10%

Dex +9%

Silence Strike +25%

Skill Use: Weapon

Chaos Trinity Att +13%

Mag +25%

Will +32%

Dex +25%

Wind/Earth/Water/Holy/Dark Strike

Wind/Earth/Water/Holy/Dark Booster 30%

Goddess Staff Att +12%

Mag +24%

Will +33%

Dex +24%

Holy Strike

Skil Use: Weapon

Holy Booster 30%

Recovery Booster 30%

Rod
Gem Effect
Imp Rod Mag +2%

Will +2%

Dex +2%

Horny Strike +25%

Holy Sorcerer Mag +27%

Will +27%

Dex +20%

Holy Strike

Skill Use: Weapon

Holy Booster 30%

Strike Dragon Att +20%

Mag +29%

Will +22%

Dex +22%

Crit +15%

Princess Guard Def +7%

Mag +31%

Will +24%

Dex +24%

Eva/Mag Eva +10%

Skill Use: Weapon

Grand Wizard Mag +32%

Will +24%

Dex +24%

Firce/Ice/Lightning Strike

Fire/Ice/Lightning Booster 30%

Bows
Gem Effect
Killer Bow+ Att +9%

Dex +11%

Death Strike +15%

Hit +50%

Gale Bow+ Att +12%

Agi +7%

Dex +18%

Normal Attacks Haste

Skill Use: Weapon

Hit +50%

Yoichi Bow: Nirvana Att +22%

Def +5%

Mag +10%

Will +5%

Agi +5%

Dex +28%

Dark Strike

Skill Use: Weapon

Hit +50%

Idea Killer Att +29%

Dex +33%

Dark Strike

Hit +50%

Artemis Bow Att +35%

Mag +20%

Agi +35%

Dex +35%

Holy/Dark Strike

Skill Use: Weapon

Holy/Dark Booster 30%

Hit +50%

Whips
Gem Effect
Imp Whip Att +2%

Dex +2%

Horny Strike +25%

Beast Lover Att +9%

Dex +9%

Beast Slayer

Seduction Strike +15%

Tentacle Whip Att +17%

Dex +17%

Gleipnir: Lust Att +24%

Mag +14%

Dex +24%

Paralysis Strike +20%

Seduction Strike +20%

Flame Dragon Att +27%

Dex +28%

Fire Strike

Confusion Strike +20%

Ouroboros Whip Att +34%

Def +11%

Mag +11%

Will +11%

Agi +11%

Dex +31%

Holy/Dark Strike

Holy/Dark Booster 30%

Harps
Gem Effect
Miraculous Harp Mag +5%

WIll +6%

Dex +10%

Sonic Strike

Confusion Strike +25%

Healing Booster 50%

Fairy Harp Mag +7%

Will +7%

Dex +14%

Sonic Strike

Fairy Slayer

Sleep Strike +25%

Confusion Strike +25%

Nekomata Harp Mag +7%

Will +7%

Agi +7%

Dex +15%

Sonic Strike

Beast Slayer

Eva +15%

Confusion Strike +25%

Prism Harp Mag +11%

Will +11%

Dex +22%

Sonic/Wind/Earth/Water Strike

Confusion Strike +25%

Wind/Earth/Water Booster 30%

Idea Harp Mag +11%

Will +11%

Dex +23%

Sonic Strike

Doll/Chimera Slayer

Confusion Strike +25%

Anubis Harp Mag +12%

Will +12%

Dex +23%

Sonic Strike

Death Strike +20%

Confusion Strike +25%

Boomerangs
Gem Effect
Blazing Boomerang Att +27%

Dex +27%

Fire Strike

Shooting Star Att +28%

Dex +30%

Skill Use: Weapon

Hit +200%

Flails
Gem Effect
Medusa Flail Att +24%

Petrify Strike +10%

Beast God Flail Att +31%

Crit +20%

Jormungand Att +37%

Mag +20%

Dex +20%

HP/SP Regen +10%

Skill Use: Weapon

Fans
Gem Effect
Dream Fan Att +9%

Mag +9%

Will +5%

Agi +18%

Dex +18%

Crit +15%

Sleep Strike +20%

Six-Tailed Fan Att +10%

Mag +10%

Agi +21%

Dex +21%

Crit +15%

Taoism Booster 15%

Dark Fan Att +11%

Mag +11%

Agi +21%

Dex +21%

Dark Strike

Crit +15%

Confusion Strike +20%

Dark Booster 15%

Spirit Fan Att +15%

Mag +15%

Will +8%

Agi +29%

Dex +29%

Wind/Earth/Water Strike

Crit +15%

Wind/Earth/Water Booster 15%

Basho Fan Att +15%

Def +6%

Mag +15%

Will +6%

Agi +30%

Dex +30%

Holy Strike

Crit +15%

Holy Booster 15%

Kitchen Knife
Gem Effect
Taoist Kitchen Knife Att +12%

Mag +6%

Dex +13%

Demi-Human Slayer

Kishin Kitchen Knife Att +18%

Mag +6%

Dex +15%

Crit +20%

Abacus
Gem Effect
Black Marketeer Abacus Att +14%

Mag +7%

Dex +10%

Dark Strike

Guardian Angel Abacus Att +20%

Def +10%

Will +10%

Dex +15%

Holy Strike

Surgeon Blade
Gem Effect
Surgeon Blade: Idea Att +21%

Mag +14%

Dex +24%

HP Regen 10%

Card
Gem Effect
Silver Tarots Att +2%

Mag +2%

Dex +5%

Skill Use: Weapon

Tarots of the Dead Att +11%

Mag +11%

Dex +26%

Zombie Strike +25%

Skill Use: Weapon

Reaper Cards Att +15%

Mag +15%

Dex +33%

Death Strike +20%

Plate
Gem Effect
Tri Flower Plate Att +8%

Agi +8%

Dex +20%

Seduction Strike +20%

Plant Booster 15%

Medusa Plate Att +10%

Agi +10%

Dex +28%

Petrify Strike +20%

Salome Plate Att +12%

Mag +10%

Agi +12%

Dex +31%

Seduction Strike +20%

Skill Use: Weapon

Dance Booster 15%

Grimoire
Gem Effect
Magic Dictionary: Gaia Att +8%

Def +4%

Mag +13%

Dex +13%

Earth Strike

Earth Booster 30%

Lemegeton: Flare Att +12%

Mag +21%

Dex +21%

Fire Strike

Fire Booster 30%

Necronomicon:Element Att +14%

Mag +24%

Will +10%

Dex +24%

Wind/Earth/Water Strike

Wind/Earth/Water Booster 30%

Necronomicon:Trinity Att +14%

Mag +24%

Will +12%

Dex +24%

Fire/Ice/Lightning Strike

Fire/Ice/Lightning Booster 30%

Raziel's Grimoire Att +17%

Def +7%

Mag +26%

Will +7%

Agi +7%

Dex +26%

Holy Strike

Skill Use: Weapon

Holy Booster 30%

Akashic Record Att +20%

Mag +34%

Will +18%

Dex +34%

MP Regen 2%

SP Regen 10%

Skill Use: Weapon


Gun
Gem Effect
Blaze Penalty Dex +25%

Fire Strike

Hit +50%

Jibril Will +8%

Dex +32%

Holy Strike

Hit +50%

Clothes
Gem Effect
Gale Jacket Def +8%

Will +8%

Agi +6%

Eva +10%

Magic Cape Def +10%

Mag +6%

Will +10%

Damage Regens MP

Pandemonium Def +17%

Will +17%

Gi
Gem Effect
Blue Jacket Def +10%

Mag +5%

Will +5%

Agi +10%

Dex +5%

Ice Resist 50%

Angel Gi Att +11%

Def +22%

Will +11%

Agi +22%

Dex +11%

Fire Resist 50%

Holy Resist 75%

Breastplate
Gem Effect
Blessed Breastplate Def +8%

Will +5%

Water Resist 50%

Metabolism 150%

Tear Jewel Breastplate Def +11%

Will +6%

Fire/Ice/Lightning Resist 75%

Mysterious Breastplate Def +20%

Will +10%

Metabolism 150%

Flame Breastplate Def +23%

Will +12%

Fire/Earth Resist 50%

Armor
Gem Effect
Deep Sea Armor Def +9%

Will +9%

Lightning/Water Resist 50%

Tear Jewel Mail Def +11%

Will +8%

Fire/Ice/Lightning Resist 75%

Machine God Armor Def +19%

Mag +10%

Will +19%

Angel Cross Def +20%

Mag +11%

Will +20%

Holy Resist 75%

Heavy Armor
Gem Effect
Custom Forest Guard Def +13%

Will +10%

Agi +7%

Fire/Ice/Lightning Resist 75%

Crimson Samurai Armor Att +6%

Def +16%

Will +12%

Suzaku's Armor Def +22%

Mag +6%

Will +16%

Glory Heaven Def +32%

Will +0%

Agi +24%

Genji Armor Att +10%

Def +34%

Mag +10%

Will +26%

Agi +10%

Nullify Poison/Blind/Silence/Confusion/Sleep/Paralysis

Shell
Gem Effect
Earth Shell Def +3%

Will +3%

Earth Resist +50%

Mysterious Shell Def +23%

Will +7%

Metabolism 150%

Blazing Shell Def +27%

Will +8%

Agi +8%

Fire Resist 50%

Robe
Gem Effect
Harpy Robe Def +2%

Mag +3%

Will +3%

Agi +2%

Eva +10%

Platinum Robe Def +8%

Mag +14%

Will +14%

Black Magic Booster 15%

Dogma Robe Def +7%

Mag +15%

Will +14%

MP Regen 1%

White Magic Booster 15%

Taoist Robe Def +10%

Mag +20%

Will +20%

Taoism Booster 15%

Double Dragon Robe Def +12%

Mag +24%

Will +24%

Elemental Robe Def +14%

Mag +27%

Will +27%

Wind/Earth/Water Booster 15%

Chaos Robe Def +14%

Mag +28%

Will +28%

Dark Resist 75%

Nullify Death

Nine-Tailed Robe Def +18%

Mag +32%

Will +32%

Fire/Ice/Lightning/Water/Earth/Wind Resist 50%

Holy/Dark Resist 75%

Dress
Gem Effect
Floral Dress Def +12%

Will +12%

Dex +12%

Nullify Sleep/Confusion

Angelic Water Robe Def +19%

Will +19%

Dex +19%

Fire Resist 50%

Nullify Water

Rainbow Dress Def +20%

Will +20%

Dex +20%

Fire/Ice/Lightning/Water/Earth/Wind Resist 50%

Princess Tears Def +26%

Mag +8%

Will +26%

Agi +8%

Dex +26%

HP Regen 5%

MP Regen 1%

Skimpy
Gem Effect
Impish Bunny Suit Def +7%

Will +7%

Dex +7%

Nullify Horny

Resist Seduction 50%

Magic Bikini Def +18%

Mag +18%

Will +18%

Dex +18%

Fire/Ice/Lightning Resist 75%

Magical Bustier Def +22%

Mag +12%

Will +22%

Nullify Horny/Trance/Seduction

Angel's Leotard Def +24%

Mag +13%

Will +24%

Dex +24%

Resist Ice 50%

Nullify Death/Ascension

Mysterious Bikini Def +26%

Mag +15%

Will +26%

Dex +26%

Fire/Ice/Lightning 50%

HP Regen 10%

Archangel Bra Att +15%

Def +31%

Mag +15%

Will +31%

Agi +15%

Dex +31%

Nullify Lightning

Holy Resist 50%

Hat
Gem Effect
Crimson Cat Hat Def +7%

Will +4%

Agi +3%

Eva +10%

Crimson Hood Att +3%

Def +9%

Will +6%

Agi +3%

Fire Resist 50%

Gallery