Talk:Monster Girl Quest: Paradox/@comment-25786205-20141207194935/@comment-24824436-20141216140738

The facts I could throw in of Luka being stronger (or at least, a better fighter) than any other humans is the fact that Luka could last longer in a fight against a Monster. Every other time we've seen the humans fight, they do so little damage, get knocked out in one hit, and/or get disarmed very easily. I wasn't trying to say he was physically stronger in muscle. I meant to say that he was stronger as in the more capable fighter than any other humans, seeing how useless they seem to be all the time (yeah, even in the last chapter when they try to contribute, their plans fail and they ultimately leave it to the Monsters to do the rest of the fighting).

Now that we established all the Monsters' terrible leadership, let me point out the other problem I have with this game. It tries to make me like Alice and the other Monsters and pass of their terrible leadership as comedy. So basically, it's saying "Hur dur dur, Alice doesn't lead them, but she's such a lovable tsundere.  Hur dur dur, let's laugh at the fact that the Monsters' bad leadership hurt and/or killed lots of humans and Monsters.  Hur dur dur, let's like the other Monster leaders because they're so quircky." See where I'm getting at here?

Like I stated before, I really wanted to like this game because it introduces a lot of interesting ideas for good world-building. But because this game does worse than falling flat, the whole experience of this game was (and still is) similar to watching Shyamalan's "The Last Airbender".