Talk:Monster Girl Quest: NG+ (Ecstasy)/@comment-1291749-20150521065520/@comment-24213553-20150521103048

Any example?

In MGQ3 any requestable enemy attack have 2 associated variables. "How many times was used" and "how many times lost by this attack". The 2nd variable always have its number up to 2000 from the 1st. So the game have total 2218 variables for this purpose. If the 1st variable is 0 - you will get this attack greyed in the Monsterpedia.

So - maybe Ecstasy just forgot to add skillcounter for these attacks. Or the wrong variable name is used in the Monsterpedia. Or this variable is used somewhere else and constantly set to 0.

Imho, the only solution is to report these bugs to the mod author and to hope he/she will fix them.