User blog comment:C0var1ant/Master Plan/@comment-5672532-20121223021024/@comment-5463954-20121223025212

Hell yes it's possible, I've made this engine as generic as possible, so your protagonist doesn't even have to be Luka. There will also be a party system, meaning groups of protagonists can fight groups of villains all in one fight. Another thing I've implemented is an item, equipment, money, shop, system. Also, all your battle stats carry on from battle to battle, meaning that if you ended a battle with low health, you start a new one with the same low health unless you healed yourself before a new battle. I've also implemented an exploration system for parts of the game where you have to wander around. I need this explore system for Luka's abandonment in the desert in Senetora as a kid (Struggle for survival anyone?). Also, we have random mobs/fights in the explore system, so you can level grind in the game now, it's more like a real rpg now, you don't need to fight story fights as your only way of getting stronger. Fuck....I'm killing myself with this work.....100% non-stop fullsteam ahead BITCHES!!!! On to next saturday!