Talk:Monster Girl Quest: Paradox/@comment-25075355-20170613075345/@comment-25707465-20170614091810

It's hard to go from anime style to something more realist-looking and get a good result. Hero had shown it. Hard.

The "doom engine" doesn't require as much work to create a "model" and get it relatively good-looking. (A few frames for a character looking in 8 directions, rather than a mess of polygons to animate). It's also relatively easy to recreate map originally made in RPG maker.

However, the low resolution may not please everyone.