Talk:Paradox/Advanced Jobs/@comment-34105855-20190613115315/@comment-36184859-20190614003117

It doesn't seem so, it didn't subtract any mana at all when I used a skill, and didn't seem to add any extra damage, so I would say not. In general the effects that are added are [Element] strike, like Fire/Ice/Lightning and so on, Slayer skills such as Slime/Vampire/Ghost etc... and the various status ailment strikes, such as Burn/Sleep/Stop.

Things that don't seem to be included are any effects that add more attacks or add "range" to the attack, such as Double attack/Triple attack/Attack All/ Chaotic Strike (Most likely due to the question of how would that work with attacks that already attack more than once.), or it seems effects that add a cost to the attack, like Force ring.

Part 1 had the + symbol next to pretty much every physical attacking move, so they removed it for part 2. In general, if it isn't a magic skill, it should take on the effects. Pretty much all [Weapon] (Sword/Axe/Club/Flail etc...) skills will work.

EDIT: Further testing - Mana Drain Strike (Attacks damage mana, 20% of damage dealt becomes mana)/Drain Strike (Attacks heal for 50% of damage dealt)/Darkness Strike (Deal 150% damage, attack becomes dark type, attacks cost 2% HP) all also don't work.