Talk:Monster Girl Quest: Paradox/@comment-26832924-20170623144851/@comment-10534118-20170623154223

Typically good rpg-maker games tend to balance difficulty well. Sort of making players realize it isn't just bum-rushing everyone. Also considering the size of Part 2 and an increased level cap, there will probably be a ton of ways to level up.

Orochi having 500k hp might have story-based things like with Nanabi.