User blog comment:OldSlashFriend/Choices? In my scenario?/@comment-5173028-20121210155357

so you want your choices to affect this variable_courage correct?

I don't think immediately when you make the choice its possible but you can have it do it after the choice has been made like

ex.

you already know how to work but then when you go to the labels

or whatever

and then later on you said you wanted for that to affect your later choices so you could always do...

if %courage>9 csel "Fight On!",*sean0024, "Retreat! ",*sean0025 if %courage<10 csel "blah blah",*sean0022, "I'm gonna die! ",*sean0021

that is what you are asking for no? I don't know that SHOULD work but I haven't done anything that would change your choices but it should work like that. I mean it makes sense to me XD I could always mess around right now with my code and see if that works just to test it out and then I can edit this comment if I'm wrong and instead found the correct way

Also the labels in case you have too many choices so you don't get scared managing so many use letters with numbers at times when its part of a branch XD

like for example all the labels that Luka takes when he goes to the volcano are *sean001666 so I just added a letter at the end *sean001666a, *sean001666b, etc. etc.that way you know that is part of that numbers' branch. you don't have to do that but I think it makes them more manageable if you plan to take the paths very differently and elaborate XD