Talk:Monster Girl Quest: Paradox/@comment-25075355-20150118132227/@comment-3579609-20150118214331

While I agree that it is going to be good and I am dying to get my hands on it, I think that the story might take a bit of a hit for the improved gameplay. Just from the demo we can see that Luka starts more or less competent in combat, no mandatory flail wildly or throwing salt, and since we level multiple characters the same way it lesses how special Luka is in his journey. Plus since the monsters are already on good terms with people you don't have the same messages as the first one and a lot of the worlds conflict is something we have not seen yet. Not to mention that the sheer number of options we have kinda dilutes the story they can tell. We will just have to see how everything turns out and decide for ourselfs what is better or worse.