Talk:Monster Girl Quest: Paradox/@comment-25786205-20141207194935/@comment-24824436-20141213150854

I didn't mean Luka. The game states she uses her tail to eat up people, children included.

Like I said, neutrality works because it worked for America during WW2, but we stepped in the Pacific Campaign first when Japan attacked Pearl Harbor and then the European campaign (or rather, got more involved) when Hitler declared war on America.

Neutrality is staying out of a conflict you know you won't get any benefits out of if you take one side. However, there are times when we take sides because it's for a beneficial partnership. The Monsters are already OP as fuck, so wouldn't helping each other out show to the humans to stay away from a certain area? Humans would still listen even if a Monster forces them down and talk to them.

My main problem is when there are Monster who desire coexistence, but doesn't do a damn thing to achieve it. That's pure laziness. And the fact that they're the ones we're supposed to sympathize with, even though many of them committed atrocities. That's hypocritical.

Like I said, I can excuse simple bad writing, but what I can't excuse is laziness and hypocriticism. That just delivers a destructive life message, and coming from a game we're supposed to take seriously, then this game fails on all level.

This is why I like NG+ for addressing these issues and Paradox for taking a new direction (though I'm still a bit skeptical on how it will all turn out, considering it's made by the same company that made the original game).