Talk:Labyrinth of Chaos/@comment-30489421-20161113002355/@comment-28723054-20161113104619

Well, you equip someone with a Suicidal Wrist first (+200% EXP, but 1% HP of the Maximum) then switch to the Crisis Hairpin. Favorites help a lot. If you want to use HP-draining abilities, give the Crisis Hairpin User a Herb first.

In battle, it's like Alex said - the Crisis Hairpin triggers on the 1st, 3rd, 5th, 7th turn and so on - but not on the 2nd, 4th, 6th, 8th, etc. That said, you better hope the opponents use either Multi-attacks or target the Crisis Hairpin User so they waste their turn and kill them before they kill your whole party in turn 2.

Oh and it partially works even above 20% HP - let's say Luka just got rekt by some monster and revives himself along with all other party members. Your Eater (or whatever you use for it, when I'm farming, I use Eater) was below 20% HP at start and got healed completely through Luka's Holy Martyr - the Crisis Hairpin triggers at the start of your turn due to Eater being below 20% HP - which means it will counter any multi-target attacks or attacks towards her even at full HP, but of course only if she was below 20% at the start of your turn.