Talk:Chapter 3/@comment-11127332-20131214022907/@comment-11127332-20131214191705

Yes, I agree with that. But sometimes the author pushes his reality too much. Frodo going to destroy the ring was risky, but they needed to destroy the ring, and going alone was the best course of action. This isn't push reality, is do what you do in real life, bet in your best chance and pray to work. But bet in something not likely to succeed when you have a better option, is simple dumbness.

And that's what I love in MGQ 1 and 2 the complexity of the story, and how well made and tied it is. Of course, the vilain need to make a dumb decision, or his plan would be flawless and so couldn't be defeated without forcing the reality.

A friend of mine have comented my post here in another forum, trying answers the incosistences I found, and I reply there, here is the link if you want to see.

http://ntelliware.freeforums.org/mgq-vital-and-influential-moments-t44-10.html

His nickname is cinder(ella) and I reply just below his post. There I show all the inconsistences I found, and at the end, I give a little light in what I think it was the 4 big mistakes of this game.

It is not that the game was all bad, some parts were good, the ending was good for exemple, Chrome plot, Laplace, the finally strategy used in the final battle (that should be used from the begining) all of this are good. But it doesn't erase what it made bad.