Talk:Monster Girl Quest: Paradox/@comment-38585439-20200830164741/@comment-38248367-20200831022415

I feel you, KamiOfYourWorld. Monster Girl Quest Paradox is my favorite JRPG and my favorite game of all time. Like you, I have also searched high and low for games like it, but alas, I couldn't find any (and I think it's safe to say that none exist). What exists are games that contain some gameplay elements that are also present in Paradox. For monster recruiting, there is the Shin Megami Tensei series, Dragon Quest V, the Dragon Quest Monsters series, Ni No Kuni, and of course, Pokémon. For games that contain job systems, there is Dragon Quest VI and Dragon Quest VII, Bravely Default, and Final Fantasy V (perhaps the most popular game with a job system).

But none of these games combine these two systems, nor to such a deep and engaging degree as Paradox does. It honestly pains me to see Paradox not getting the recognition it deserves. I really wish people talked more about it (that is, outside of the restricted circle of erotic games). I don't even think that removing its erotic elements to make it more approachable to the general public would necessarily be a good thing, because - believe it or not - I think they are part of the game's charm, being even implemented into the gameplay with pleasure being a type of attack that characters can resist or be weak to (with the succubus races being the most proficient at it), and each enemy having a specific line of dialogue if they are defeated with a pleasure type attack.

I feel that Torotoro really did something unique and very memorable with this game, not dissimilar to what they did with the original trilogy. I can only hope that their future works can live up to the precedent set by both trilogies.