Talk:MGQ3 GC345's patch testing/@comment-24213553-20160611153716/@comment-24213553-20160621135303

Test fight - the enemy counter was evaded because of 80% evade chances with Sylph/FAD + Gnomaren in my code. *Censored*. Need to fix this. And (maybe) a charged attack hit needs the similar fix.

Well, the problem is more global. Both counter and charged attack can be evaded even in the original japan version... Maybe this can be used for a charged attack but not for a counter.

Have lowered the enemy counter functionality - always hits, no artifical spirit summoning.