Talk:Making a Re-Patch/@comment-24859478-20140507164841/@comment-24213553-20140510142540

%damage_nobr is used to disable the automatical next page/next string insertion as the game print damage results. %damage_nobr=0 - there is a new page (after left click) after the "deals ... damage" line (default mode), %damage_nobr=1 - just the carriage return, %damage_nobr=2 - no carriage return, a next text will be printed in the same line.

/ is the special NScripter text symbol to disable the automatical carriage return.

Remember - there are only 3 text strings in the battle window and 4 strings in the story window.

So - if you use multi-hit attack - you must manually set new pages.

In your's example with 1, 2, 1, 1, 2 a little different method is used. %damage_nobr=0 replaced to %damage_nobr=1 or 2 and textclear right after this. The result is same as with %damage_nobr1, but you don't need to click, the game will start a new text page automatically.